smoluck
10-25-2005, 09:12 AM
Hi Everyone.
I'm currently searchin a way to aplly to the whole scene a custom shader ( like an AmbientOclusion White lambert to fine tune my lighting setup, and do some Lightmap Baking, but Without lost my current shading connection between the current polyobject and the material.
There is way to Override all the scene and bypass all current object material and replace all by just one that I choose ?
The Render Settings of mental ray can help me ?
I know that there is an easy way to switch betwenn "normal shading" and "custom shading" ! but where ?
As an exemple.. you just want to launch a render with all basic material active.. and launch an another render with just a White Lambert ( to control shadow shading on the render view ), or other things..
I'm currently searchin a way to aplly to the whole scene a custom shader ( like an AmbientOclusion White lambert to fine tune my lighting setup, and do some Lightmap Baking, but Without lost my current shading connection between the current polyobject and the material.
There is way to Override all the scene and bypass all current object material and replace all by just one that I choose ?
The Render Settings of mental ray can help me ?
I know that there is an easy way to switch betwenn "normal shading" and "custom shading" ! but where ?
As an exemple.. you just want to launch a render with all basic material active.. and launch an another render with just a White Lambert ( to control shadow shading on the render view ), or other things..
