RenegadeRocks
10-25-2005, 07:24 AM
I am alighting and Texturing Artist in india. There is this problem I am facing recurrently in Finaltoon renders. Whenever I use angle lines in a model , the lines are totally broken and disjointed. The only solution I could find in the help was a check box saying "Connect Lines", but it doesn't work for a HDtv 2k render we are doing. I know the angle lines are geometry dependent and I have especially exagerrated the curves a bit, so that the lines show up and the angle between the two adjoining polygons remain almost the same for longer streches of geometry , but the lines are still breaking up. It seems to work for a PAL or NTSC render , but the lines break up clearly in a2kHDTV render.
Any artists who have worked with a toonrenderer in a production or have faced a similar problem may please help me solve it.
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Any artists who have worked with a toonrenderer in a production or have faced a similar problem may please help me solve it.
http://forums.cgsociety.org/images/statusicon/user_online.gif
