View Full Version : Lighting: how can I obtain this effect?
insanelight 11-15-2002, 12:48 PM Hi!
I have a little question: what I have to do to obtain the soft glow effect like this image:
http://www.discreet.com/images/products/3dsmax/3dsmax5_beta/hi-res/3dsmax5beta_image29.jpg
I use MAX 5 + Brazil 1.0
What kind of light I must use? Parameters? What is the correct name of this lighting effect?
I hope to find here my answers ;)
Thanks a lot,
|
|
thedaemon
11-15-2002, 12:59 PM
looks to me like just a spot light with a setting over 1.0 like say 1.6, and a few other lights to fill in, or perhaps rad or skylight, but I think :shrug: that its default render. Try setting up a spotlight with intensity 1.6 or so. :) good lick
jason-slab
11-15-2002, 01:03 PM
theres a script that comes with 3dsmax called"RenderEffect- SpecularBloom", give that a go, but generally i would do this in post
|jason
insanelight
11-15-2002, 01:05 PM
Really? simply setting the light over 1 I obtain this glow effect?
I'll try... thanks man.
KiboOst
11-15-2002, 01:42 PM
insanelight, this is just a blur render effect on the highlight. Give it a try, you will see it's easy and so nice ,-) Add blur in render effect, go into pixel selection, and then adjust the luminance value.
Kib :cool:
rendermonkey23
11-15-2002, 01:45 PM
no no no... that's not just one intense spotlight. It's called a good lighting setup... and I'm sure the specular bloom/blur was done in post. And since it's max 5 I'm sure there was some GI mixed in for a tasty dish.
Serve nice and hot.
[edit] Kib is right... easily done with the render effect also.
JBruckner
11-15-2002, 03:07 PM
You might also want to check out the material. Not any mat will work with this lighting situation. You need to have something with a low specualr level. So just remeber the mat counts too.
insanelight
11-15-2002, 03:29 PM
OK, thanks to all for tips!
I'll try as soon as possible on my project :beer:
I love this forum :love:
ToddD
11-15-2002, 04:27 PM
Did you try contacting the artist, there's a site name on the piece, maybe check it out.:beer:
CGTalk Moderation
01-13-2006, 01:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.