PDA

View Full Version : Ocean Shader Translucence Depth working?


frogspasm
10-24-2005, 07:22 AM
I'm doing tests with the ocean shader (in 6.5), and am having a hard time figuring out the translucence function. I can get decent results if I turn on refractions in the shader, but I was under the impression it was supposed to work without refraction turned on.
When I turn refractions on the only thing that affects the how deep the water looks is the transparency.
Does the translucence depth have any effect of this material?

Thanks,

~Mike D.

CGTalk Moderation
10-24-2005, 07:22 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.