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jilted_mt
10-23-2005, 06:25 PM
4205 tri's, model is for a bf2 modification, www.pointofexistence.com

render
http://204.11.239.71/jilted/gasstn2.jpg
wire
http://204.11.239.71/jilted/gasstn2_w.jpg

some extra cuts in there for texturing

Duke of Holland
10-24-2005, 11:05 AM
Jilted, do you ever get some sleep man? :scream: Yet again, great work, I'm actually missing one thing, a drainagepipe or pipes. Will you be adding them or is the gasstation finished and ready for his textures?

Sille
10-24-2005, 11:20 AM
Looking good jilted_mt. I don't know if you've ever seen any episodes of InitialD but it looks just like the gas station where Tak and his buddies work. Do the doors operate?

The only thing i can see that looks a little odd is the curb around the sign in both solid and wire. it might just be the angle of the render.

jilted_mt
10-24-2005, 03:48 PM
Thanks for the comments guys, I am in the process of texturing, but its never too late to add some detail, drainpipes would be a good idea.

The pics are down for a little bit (my picture server is in southern florida...), hope they will be back up in a bit.

That curb is a little wierd, might just drop it and let the mapper place some more suitable things there.

Project time is about 3hrs as it stands now, probably 2-3 more on finishing the texture work and building collision meshes.

Duke of Holland
10-25-2005, 11:05 AM
As you are adding some more thingies, maybe you could add a airconditioning-unit on top of the roof or on the side? And making the collision meshes for your gasstation doesn't take that long, there are bigger buildings :scream:

When can we see the next building? :bounce:

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