View Full Version : Crash after render in brazil
Stupeyfied 11-15-2002, 04:02 AM Anyone else had this problemo? Usin Max r4.2 and Brazil public release beta 0.4.53 ....have NEVER had this problem before, so im sure theres some way to fix it....I even tried exporting the mesh to a 3dm file and importing it, and also x-ref'ing it to a new file (I thought that it was the shaders I was using, so I also deleted those and just used standard grey colours....no go...as soon as the render finishes up, crash bang boom. Any idear's fellas?
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JBruckner
11-15-2002, 05:07 AM
I would take it out on the Brazil fourms. I had this problem with the beta. I never had the chance to get fixed, I bought the real one. I am interested to see what other people say though.
Stupeyfied
11-15-2002, 05:23 AM
Yea, unfortunately I dont have the moolah to dish out 1200 bucks for a render platform right now heheh
Oh welll..on to splutterfish I go! =)
Thanks for the reply anyways, I'll post any findings I have.
Stupeyfied
11-15-2002, 05:53 AM
Welp, i guess it was just the actual file that was corrupt for some reason or another...tried my original file ( this was an autobak file) and it works fine...very strange indeed... oh well, at least I'm back to modeling! WOOHOO!!
ive run into the same problem before, but its not unique to brazil, just merge your old scene into a brand new scene
JBruckner
11-16-2002, 02:10 AM
It cant be your file, (well it is) but it cant be. I had this problem with the beta too. It courrpt everything, ohh well. At least you got it fixed!
fetus
11-16-2002, 02:23 AM
If you have finalrender installed, uninstall it. Also try moving cebas plugins from your plugin directory to a temp one and see if that helps.
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