ray-f
10-21-2005, 07:09 PM
Hello there !
I'm curious about this thing quite a long time.
lets assume i have a model (whole body) and i want to unwrap it (software 3ds max)
what workflow should i follow ?
i see all artists all around have symmetrical UV maps
should i delete one side of model ?
what step must i do after succesful compleeting Unwraping of one side ?
how to transfer symmetrycal UVs and add Symmetry modifier at 1 time ?
maybe any kind of tutorial explaining that process.. ?
thank you in advance!
I'm curious about this thing quite a long time.
lets assume i have a model (whole body) and i want to unwrap it (software 3ds max)
what workflow should i follow ?
i see all artists all around have symmetrical UV maps
should i delete one side of model ?
what step must i do after succesful compleeting Unwraping of one side ?
how to transfer symmetrycal UVs and add Symmetry modifier at 1 time ?
maybe any kind of tutorial explaining that process.. ?
thank you in advance!
