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View Full Version : PhotoRealistic Desert Tutorial?


BrianHarbauer
10-21-2005, 05:52 AM
Any good tutorials for creating good desert scenes? Something with a good sand texture. Not sure really how to accomplish this. Here's a picture of kinda what I'd like to create. Maybe a few less plants and some more dramatic mountains, but overal what I want. I think for the mountains they will be a matte painting. Thanks!

http://www.sr-71.org/groomlake/2004/blackmailbox-2004-02.htm

HannesJ
10-26-2005, 10:52 AM
This shouldn't be too hard to do.
For the background I'd use Terragen and for the foreground a displaced plane with an appropriate texture and maybe some pebbles. Add a skylight and a sun and adjust the light colours and you're done.

Lassjus
10-26-2005, 10:01 PM
You will need a large texturemap. And use the mix material to mix together lots for layers to make the texture look better. And a bumpmap. Very detailed, maybe a noise-map with a scale of 0.04 or something. And use some kind of scatter to put out the rocks.

And by the way; the background is a bit.. You might want to use some kind of fog effect and decrease the contrasts of the backdrop..

You might want to use images like this: http://www.trincoll.edu/~greger/Ajo%20--%20Panorama%20from%20South.JPG as a backdrop, if you dont want to make it yourself of course :)

Hope this helps you..

--Lassjus--

kingmango
11-15-2005, 03:23 AM
I can't recommend this from experience as I use Maya (just getting into Max this week so I'm forum trolling :D) but I am a heavy Terragen user and I saw this utility which may help with integrating Terragen backdrops into Max.
http://www.darkmoon3d.com/tg-max/index.html
I'm hoping to get familiar with Max more quickly but it really is an entirely new beast and I feel like a beginner all over again. Good luck!

PartisanFox
11-17-2005, 10:10 AM
Maybe it will help u:
http://www.xenomorphic.co.uk/doc_canyon.htm

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