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Steppenwolf
10-21-2005, 04:17 AM
I modeled this car a month ago for a hl2 mod. It was my first more complex low poly model ever. I learned modeling half a year ago. I also unwrapped it. The skin is by a friend named Markus.

It has 2889 triangles. This includes openable doors. The car has no windows on the pics because i want to damage it later and make it similar to the half life 2 car models which have all no windows.

http://www.insurgencymod.net/team/upload/Users/Markus/mercedes190done.jpg

http://www.insmod.net/team/upload/Users/Steppenwolf/mercedes_wip3.jpg

mesh unskinned (http://www.insmod.net/team/upload/Users/Steppenwolf/mercedes190mesh.jpg)

mesh skinned (http://www.insmod.net/team/upload/Users/Steppenwolf/mercedes190mesh2.jpg)

nealb4me
10-21-2005, 10:33 AM
Looks good. I can see some areas where you could optimise, like the bonnet for example. A more general crit aswell is that you could have spaced the polygon loops more evenly. Just something to keep in mind in future. I can just imagine the backseat covered in blood and the windows shot out haha.

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10-21-2005, 10:33 AM
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