stuh505
10-19-2005, 10:13 PM
The pelt mapping feature introduces a new way of selecting, using point-to-point, which is something that could be helpful for many things. I'd like to figure out a possible way to script this kind of behavior.
The connecting line could be drawn with gw polyline. The tricky part that I'm not sure how to do is to have the events get called upon the selection of different vertices. There is a callback for selection but it doesn't count for sub-object selections. Also I wouldnt know how to make a selected edge thicker and different color. Any ideas?
edit: I think ive got something, ill post back if i have trouble
The connecting line could be drawn with gw polyline. The tricky part that I'm not sure how to do is to have the events get called upon the selection of different vertices. There is a callback for selection but it doesn't count for sub-object selections. Also I wouldnt know how to make a selected edge thicker and different color. Any ideas?
edit: I think ive got something, ill post back if i have trouble
