Defonten
10-19-2005, 12:26 PM
Hi everyone,
If I understand it right, in zBrush I am not limited to only sculpting geometry but also I can paint over my model with black and white colors or textures to make a map for later use in any 3D package as color\specular\SSS\bump maps. My question is - how do I export that kinda map with mapping coords and place it correctly on my model in 3D package. I mean where 3D package gets info from on how to map imported data. Thanx in advance!
P.S. Unfortunately at this time I don't have opportunity to purchase Aaron Sims's DVD where he describes how he paints color\SSS\etc maps in zBrush and applies them in 3D.
If I understand it right, in zBrush I am not limited to only sculpting geometry but also I can paint over my model with black and white colors or textures to make a map for later use in any 3D package as color\specular\SSS\bump maps. My question is - how do I export that kinda map with mapping coords and place it correctly on my model in 3D package. I mean where 3D package gets info from on how to map imported data. Thanx in advance!
P.S. Unfortunately at this time I don't have opportunity to purchase Aaron Sims's DVD where he describes how he paints color\SSS\etc maps in zBrush and applies them in 3D.
