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Sempere
11-13-2002, 09:36 PM
... and I'm going to enter a rally championship ...

How could I put all these cool stickers on my brand new car ? :shrug:


I'm using max...
The car has its procedural materials
and I have those cool stickers with alpha channels and so...


What I need to put them on their place?

Blend materials?
Composite maps?
Multiple UVMappings?
... :shrug:




Thanks in advance! :wavey:

dark_lotus
11-17-2002, 11:47 AM
I would probably create one big UV texture (if the stickers are going all on the car paint material), or a UV texture for the different materials on the car.

You should make a texture so that you know the position of the texture on the model.

If you haven't already got it I highly recommend "Digital Texturing & Painting" by Owen Demars (i think thats his name).

It has something very similar (and is a great texturing rescource)

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