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View Full Version : Lamborghini Murcielago, Zbigniew Bogacz (3D)


MassTA
10-14-2005, 10:47 AM
http://features.cgsociety.org/gallerycrits/185603/185603_1129286829_medium.jpg (http://features.cgsociety.org/gallerycrits/185603/185603_1129286829.jpg)

Title: Lamborghini Murcielago
Name: Zbigniew Bogacz
Country: Poland
Software: Blender

This is the second car I've modeled in blender two months ago. It took me about 2 months of my free time to model, and i think the result is pretty cool, for my second project, and using only free programs.

Rendering was done with Yafray 0.0.8, and using HDRI image for light. Rendering time for image in 1280x1024 was about an hour.

Also other render I made today:
http://img425.imageshack.us/img425/8689/lambocgtalk24mr.jpg

Hope you like it. :)

PhantomDesign
10-14-2005, 06:44 PM
Try to use a smoother or more realistic reflection map. It makes it look like your surfaces are a mess. I see some tangency issues (such as near the rear line of the door) but the proportions appear to be correct.

Keep up the good work!

EF
10-15-2005, 12:10 AM
wow...nice work!
I can't spot any errors except the things PhantomDesign said.

zalooa
10-15-2005, 06:52 AM
Wow an amazing car choice. The model itself looks fantastic. I would agree with Phantom about the reflection map. With such an amazing model, a good reflection map would make it even better then it is now. Nice work Hope to see more.

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