gman
10-11-2005, 06:06 AM
I have an issue with S&H.
My stack a the moment is
Hair wsm
Turbo smooth (2 iterations)
edit poly (body attached)
morpher
edit poly (head)
The character is broken up into 8 different material ids for textures, has been textured and the uvws collapsed.
I want to use multiple hair wsm's so i have 1 for each 'id' so i can color my fur by the textures already on the mesh.
My question is how do i use the selection sets i already have for my base mesh (face arms etc... ) with the hair wsm selection sets? because when i copy and paste them it comes out all over the place.
Thanks in advance
My stack a the moment is
Hair wsm
Turbo smooth (2 iterations)
edit poly (body attached)
morpher
edit poly (head)
The character is broken up into 8 different material ids for textures, has been textured and the uvws collapsed.
I want to use multiple hair wsm's so i have 1 for each 'id' so i can color my fur by the textures already on the mesh.
My question is how do i use the selection sets i already have for my base mesh (face arms etc... ) with the hair wsm selection sets? because when i copy and paste them it comes out all over the place.
Thanks in advance
