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ThePriest
10-10-2005, 09:35 PM
The preset TPParticleCollision isn't meeting my needs
and I wonder how do you add your own user data - such as Friction and Surface
from the PDeflector node?

I find it quite annoying that they didn't just add a TParticleCollision node in XPresso with some simple options, such as the idea of Fizz. Although Fizz is painfully slow.

Thanks

wuensch
10-10-2005, 09:54 PM
what are your needs?

Olli

ThePriest
10-10-2005, 09:56 PM
what are your needs?

Olli

The Preset doesn't contain enough option to create particles that stick to each other on collision. I could do this with geometry via PDeflect using 100% friction but can't get the particles to recognize each other with this simple method.

wuensch
10-10-2005, 10:08 PM
I finish for today, if i have time over tomorrow i will take a look at the preset--
Olli

ThePriest
10-11-2005, 12:09 AM
http://forums.cgsociety.org/showthread.php?t=105513

found my answer

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