DrSnooze
10-10-2005, 10:53 AM
Hi folks, just a general question about best practise for animating a camera...
I'm about to animate a camera through a scene and i know from experience that it can be a hassle. I usually path constrain the camera and then animate the percentage, problem being that if you change the length/shape of the path it screws everything up. Anyone got a cunning trick, perhaps i should use multiple, shorter paths on the same camera (if that's possible)???
Previously i've independently animated the target but i was considering constraining that too...
Perhaps i could link both camera and target to a dummy that's constrained to a path giving me more flexibility...
Anyone got any top tips or does it just depend on the scene?
I'm about to animate a camera through a scene and i know from experience that it can be a hassle. I usually path constrain the camera and then animate the percentage, problem being that if you change the length/shape of the path it screws everything up. Anyone got a cunning trick, perhaps i should use multiple, shorter paths on the same camera (if that's possible)???
Previously i've independently animated the target but i was considering constraining that too...
Perhaps i could link both camera and target to a dummy that's constrained to a path giving me more flexibility...
Anyone got any top tips or does it just depend on the scene?
