Wegg
10-10-2005, 09:08 AM
Couldn't sleep so I decided to play around a bit. Learn something.
So after a few hours. . . I have started to get a basic understanding of how Caustics work in Messiah. (And in general for that matter.)
http://www.eggprops.com/%7Eeggington/RenderTests/Caustics.jpg
I wanted to try and emulate what I had seen elsewhere. (http://graphics.ucsd.edu/%7Ehenrik/images/caustics.html)
I think I have done a pretty good job. I have Caustics Gather Radius set to .01 and the Caustics Photons at 110000. Any more Photons and things seem to hang up. Would be nice to get it just a little more "crisp" like the examples in the link I posted. I know that more Photons and an even smaller gather radius would probably do it but . . . I guess I just don't have enough ram or something. :-(
Caustics don't work if you have Shading Noise Reduction on. . . (bummer).
Pretty noisy in the clear sphere. Its like AA doesn't work within refracted transparencies or something. (bummer).
And things tend to crash if you try and get fancy with any of the shaders. . . (bummer).
They also don't seem to have the right color. They are all just white where the caustics off the gold ring should be gold. . . No?
But. . . it works! Kind of. I'm happy. :arteest:
So after a few hours. . . I have started to get a basic understanding of how Caustics work in Messiah. (And in general for that matter.)
http://www.eggprops.com/%7Eeggington/RenderTests/Caustics.jpg
I wanted to try and emulate what I had seen elsewhere. (http://graphics.ucsd.edu/%7Ehenrik/images/caustics.html)
I think I have done a pretty good job. I have Caustics Gather Radius set to .01 and the Caustics Photons at 110000. Any more Photons and things seem to hang up. Would be nice to get it just a little more "crisp" like the examples in the link I posted. I know that more Photons and an even smaller gather radius would probably do it but . . . I guess I just don't have enough ram or something. :-(
Caustics don't work if you have Shading Noise Reduction on. . . (bummer).
Pretty noisy in the clear sphere. Its like AA doesn't work within refracted transparencies or something. (bummer).
And things tend to crash if you try and get fancy with any of the shaders. . . (bummer).
They also don't seem to have the right color. They are all just white where the caustics off the gold ring should be gold. . . No?
But. . . it works! Kind of. I'm happy. :arteest:
