rezatron
10-09-2005, 08:59 AM
I am working on a project with a huge cityscape, with lots of buildings. The poly count is pretty crazy.
I was wondering if a script that would hide or not calculate faces not seen through the camera would be the best option? If so how would I go about writing a script for that?
Or anything else that would save on rendering time with such a huge scene.
Thanks!
I was wondering if a script that would hide or not calculate faces not seen through the camera would be the best option? If so how would I go about writing a script for that?
Or anything else that would save on rendering time with such a huge scene.
Thanks!
