View Full Version : Making Arch-Windows in XSI
Leonardo Vega 10-09-2005, 12:38 AM Hi,
I'm trying to make some arch-windows and arch-doors... but I can't come up with a good way of doing it. I need to be able to give it a little bevel on the edges (for a nice look).
I thought of booleans, but usually the end result is messy and unbevelable. I tried using a nurbs cube and projecting curves, but didn't work well neither.
Also I'm trying to connect two curves and make them one (ex. connect an arc curve and a rectangular curve). Maybe this way I can place the outline of the window in another rectangle curve (the wall) and solidify it. But not sure if this will work well :)
I really appreciate any help. Thanks in advance!
- Leo
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inneractive
10-09-2005, 01:31 AM
There is probably a better way since I am still new to this, but this is what I did.
1) Make an arched window curve using Model>Get>Primitive>Curve>Square and using the Tweak Tool ("M" Key) to create the arch with snap to reference plane on to keep everything even.
2) I then made another Curve>Square surrounding the arched window curve.
3) Next I selected both curves then went into Model>Create>Poly.Mesh>Loft.
4) Cleaned up the extra polys.
inneractive
10-09-2005, 10:42 PM
I was playing around in XSI today and found a much better tool than Loft to do this with. Same steps except instead of Loft try Create>Polymesh>Curves To Mesh. It has Tesselation, Extrude, and Bevel built right in.
For a good example check the tutorial docs, Tutorial 03: Polygon Modeling - Beck Mobile - Duplicating and Joining the Tanks by the Hip.
Leonardo Vega
10-10-2005, 05:40 AM
Thanks for the help! :)
- Leo
bravmm
10-10-2005, 08:16 PM
didn't the 3dquakers.com archviz tutorialset go into that??
Leonardo Vega
10-10-2005, 10:17 PM
Not sure, I haven't seen it.
Maybe someone can confirm this. So many videos to buy so little cash :) But I heard the ArchViz video was pretty good.
- Leo
reven
10-10-2005, 10:27 PM
i did A tutorial for maya that had an interesting approach to doing arches...i'll look around for it and post it ...may be helpful!
SheepFactory
10-10-2005, 10:53 PM
The new fold deformer also works great for this kind of thing.
Leonardo Vega
10-11-2005, 02:18 AM
Thanks for the suggestions. Very good tips. Getting the archwindow is not a problem, but getting one that will allow a proper bevel is a different story.
But I will check out the ArchViz videos...
- Leo
inneractive
10-11-2005, 02:47 AM
I will have to try out the new Folding tool as well. Thanks for the tip.
I own the 3DQuakers videos and will double-check for arched windows, but I think the only window covered is not arched. The window created is really nice though as it is a sliding window setup to be easily opened and closed using sliders.
thorn3d
10-11-2005, 03:32 AM
Hi,
I'm trying to make some arch-windows and arch-doors
Post an image (or a link) of an arch window (or door) that you're trying to replicate. Need to see what you're after before i post an idea.
thorn
Bucket
10-11-2005, 07:25 AM
Yeah.. Depends on the type of arch you are trying to create. But if it's just a generic looking arch...
You can use the extrude along axis tool. Set a number of subdivision extrusions then go into transform tab settings and adjust the rotation value. This is one of my favorite tools for creating curves. I abuse it. You can create a very simple raw arch that you can bevel the edges very easily and in it's raw state you can still build a very detailed looking arch.
One trick to using booleans is to always segregate the area as tightly as possible prior to applying the boolean. You want to make cuts around where the arch will be so that the boolean doesn't create ugly geometry outside of the smallest area needed.
Leonardo Vega
10-11-2005, 02:28 PM
Good tip MJV! :)
Here's an example of what I'm trying to achieve... it's taken from www.wtools3D.com, home of LWCAD (awesome CAD tools for Lightwave):
http://www.wtools3d.com/lwcad_exampl/hall_thumb.gif
- Leo
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