JamesDeschenes
11-12-2002, 03:02 PM
Does maya have any sort of way that I can control poly/edge/vertex weights when I model stuff using sub-division surfaces? So I can control the hardness of edges and things like that.
3DSMax has this feature and so does cinema4d (which has a nice video on their website demonstrating what im trying to say Example (http://www.maxon.net/pages/products/c4d/movie_modeling.html) )
Its pretty hard to explain but I hope that video shows you what Im trying to say. If it's not built in by default.. is there any scripts which could do that (probably not :D )
The only other that I know of on how to achieve that effect would be to just keep adding polygons to the edges I want to become harder and I don't think thats a great solution for everything.
3DSMax has this feature and so does cinema4d (which has a nice video on their website demonstrating what im trying to say Example (http://www.maxon.net/pages/products/c4d/movie_modeling.html) )
Its pretty hard to explain but I hope that video shows you what Im trying to say. If it's not built in by default.. is there any scripts which could do that (probably not :D )
The only other that I know of on how to achieve that effect would be to just keep adding polygons to the edges I want to become harder and I don't think thats a great solution for everything.
