SHEPEIRO
10-06-2005, 09:12 AM
has anyone else had a problem importing .OBJ meshes into ZBRUSH.
when i import obj files into Zbrush, all the polys are messed up, the vertexes are correct but the polys are all joined up to the wrong points. its been driving me nuts cos i want to do some real high res zbrushing, for normal mapping process, and i have only been able to import DXF files which dont contain UVWs, so i have to export to MAX, and my work station can only take meshes up to about 200,000 polys in max befor it becomes unworkable,
:sad: :argh: :banghead: :cry:
any ideas,
oh yeah i can open the OBJ meshes up in max and they are fine
when i import obj files into Zbrush, all the polys are messed up, the vertexes are correct but the polys are all joined up to the wrong points. its been driving me nuts cos i want to do some real high res zbrushing, for normal mapping process, and i have only been able to import DXF files which dont contain UVWs, so i have to export to MAX, and my work station can only take meshes up to about 200,000 polys in max befor it becomes unworkable,
:sad: :argh: :banghead: :cry:
any ideas,
oh yeah i can open the OBJ meshes up in max and they are fine
