View Full Version : Film look "Battlestar Gallactica" like - how?
nikopol_gfx 10-05-2005, 04:10 PM I've watched this movie multiple times, mainly because Lightwave, in it's early shape, was involved in FX shots. No mather what I've tried in my experiments, I could't obtain a "recipe" for that nice film emulsion look for my animations.
A recent movie with similar image characteristics is "Sky captain...".
Any suggestion, including AfterFX pp ?
Thanks, and have a nice day !
| |
artmann
10-05-2005, 06:49 PM
BG is done by Zoic and they used combustion on it, correct me if i am mistaken.
and combustionīs got great film grain tools, like there are standard emulsion types you can mimic (like kodak bla bla), or you can even sample from a sample still image and match that grain, just like that.
havenīt seen BG yet, i guess i must asap now that i am a waver too, so they could have done more in post that i am unaware of.
hope this helps initially tho.
3DDave
10-05-2005, 06:58 PM
Key factors for a film look are
Lightwave:
Renders done at 24 FPS
16 x 9 aspect @ 1280 x 720 or higher
motion blur (3D)
DOF(3D)
Compositing:
film grain
slight desaturate
motion blur (2D)
DOF(2D)
Although for BG I would say the camera work has a lot to do with the quality of the shot and the DOF that is used.
cyphyr
10-05-2005, 08:02 PM
Also just a quick note that a great deal of the "look" of the VFX in BG was done using a "hand held camera" look. This gave the shots a kinda documentry feel that was also used in the live action shots. Lots of Camera target nulls and DOF nulls I suspect. But how to get the film grain without using combustion ... er I guess you could add a fine layer of noise in photoshop and batch process your entire scene. There was a technique mentioned here many moons ago where each RGB chanell was seperated out and given a very slightly different sphearize in photoshop, then re combined and cropped (had to be rendered somewhat larger than needed to compansate for the crop). Looked very impresive.
cyphyr
architook
10-05-2005, 08:39 PM
Key factors for a film look are
Renders done at 24 FPS
So Zoic's rendered effects are mangled with a 3:2 pulldown to finally get to video rates? Wouldn't this completely spork image quality?
http://www.dvdfile.com/news/special_report/production_a_z/3_2_pulldown.htm
Crumply
10-05-2005, 09:06 PM
Nope. This is exactly what happens to 24fps film when moved to television, and working in this way only adds to the "film-look" you're trying to create. The process loses no information, and the only "mangling" that happens is that 2 out of 5 frames are interlaced. At speed, the look is correct.
So Zoic's rendered effects are mangled with a 3:2 pulldown to finally get to video rates? Wouldn't this completely spork image quality?
http://www.dvdfile.com/news/special_report/production_a_z/3_2_pulldown.htm
CGTalk Moderation
10-05-2005, 09:06 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2008, Jelsoft Enterprises Ltd.