coboman
11-12-2002, 12:11 AM
I am rigging a character for animation [in Max 5], and I am making the morph targets, modeling the eyelid closing for the left eye, and then, repeating the exact same modification for the right eye.
Mirroring the object once one side is modified is useless, because Morpher knows which vertices were modified independently from size, rotation or mirroring of the object.
Do I have to make all the symmetrical targets twice?
Any help will be most appreciated.
Mirroring the object once one side is modified is useless, because Morpher knows which vertices were modified independently from size, rotation or mirroring of the object.
Do I have to make all the symmetrical targets twice?
Any help will be most appreciated.
