PDA

View Full Version : Autodesk Acquires Alias


Pages : [1] 2 3 4 5 6 7 8

Leonard
10-04-2005, 08:59 PM
Autodesk to acquire Alias for $182 million

http://usa.autodesk.com/adsk/servlet/index?id=5970886&siteID=123112

UPDATE:
I had the press teleconference this morning. Here's my report:

http://features.cgsociety.org/story.php?story_id=3166

Kai01W
10-04-2005, 09:01 PM
More information forthcoming...

http://usa.autodesk.com/adsk/servlet/index?id=5970886&siteID=123112

Can't believe it..... :curious:

-k

leigh
10-04-2005, 09:04 PM
Oooooookaaaaaaaaaaay :surprised

Dennik
10-04-2005, 09:05 PM
Wooooww!!!

Equinoxx
10-04-2005, 09:06 PM
say WHAT ! :surprised :argh:

how did people NOT know about this in advance ?

*looks at calander to see if it's april 1st*

Brettzies
10-04-2005, 09:06 PM
:surprised . . . . .

PiotrekM
10-04-2005, 09:07 PM
so Max 9 will have fluids ? ;)

Supervlieg
10-04-2005, 09:11 PM
Can you say "3d Studio Maya"

Paul-Angelo
10-04-2005, 09:12 PM
Wow!! I'm speechless!

Per-Anders
10-04-2005, 09:13 PM
i for one welcome our autodesk overlords

bentllama
10-04-2005, 09:14 PM
double you tee eff ???


life is over as we know it.

Spater
10-04-2005, 09:15 PM
wow...just wow....this is heavy. this reminds me of the day I learned Adobe aquired Macromedia

andrewley
10-04-2005, 09:15 PM
well...that sucks...

Kai01W
10-04-2005, 09:15 PM
so Max 9 will have fluids ?

No, but Maya will have Character Studio :cry:

-k

Dennik
10-04-2005, 09:17 PM
One less flame war that is. :D

snowflakes
10-04-2005, 09:17 PM
wow, as a user of both, it makes one wonder whats next. Hopefully the users of Max and Maya will both gain some new tools

pOiNtPuShEr
10-04-2005, 09:17 PM
This is just... wow. Time to learn Softimage I guess. Autodesk, please don't eff it up.... please.

baaah888
10-04-2005, 09:17 PM
wow has anyone seen the pdf, listing the company annual turnover, Autodesk make $1.234billion a year and alias make $83million, I never realised that atuodesk were that far ahead financially. makes me surprised that they havent tried to buy up alias before now, cause for the last couple of years maya has been eating into their max sales.

strangelife
10-04-2005, 09:18 PM
wow. i had no clue. And by the sound of it, neither did anyone else. That being said, being a Maxer, it can only mean good things for us.

shingo
10-04-2005, 09:18 PM
Well, there goes any competition we may have hoped for.

No, but Maya will have Character Studio :cry:

-k

Spater
10-04-2005, 09:21 PM
Now it's time for Softimage XSI, and Newtek to step it up a bit

peanuckle
10-04-2005, 09:21 PM
holy sh..........

leigh
10-04-2005, 09:21 PM
I think that Autodesk will now push and tailor Max more specifically for games (and arch?) and keep Maya for films. They will now dominate both industries.

nuclearfessel
10-04-2005, 09:21 PM
i just lost all blood flow to my brain...

:banghead:

:eek:

Antropus
10-04-2005, 09:22 PM
:eek: :eek: :eek:

Maybe with Maya and MotionBuilder in hands they can drop CS forever and finally have access to good animation tools.

Nathellion
10-04-2005, 09:22 PM
It doesn't look like Max and Maya are going to have a baby just yet. The FAQ says:

We do not anticipate any changes with respect to planned product releases for both companies...Autodesk plans to continue to develop Alias products...

It's pretty exciting nonetheless.

Scotti Leslie
10-04-2005, 09:22 PM
I just went to the Autodesk site to see about Max8 and saw it, its true.
Like Wow
What
Happens
Now
!

pgp_protector
10-04-2005, 09:22 PM
It's ok, never used either version :D

But I wonder if that will delay them coming out with a free converter plugin for Max / Maya meshes.

Would love to have a tool to work with them, I've used Deep Explorer, works with most meshes but Max / Maya.

shingo
10-04-2005, 09:23 PM
What do you mean by "Step it up"? i can't see how Softimage can compete other than by better innovation. Seems to me tnat Newtek is now a sitting duck.

I guess this probably suggests that the successor to MAX was never goign to eventuate.

Now it's time for Softimage XSI, and Newtek to step it up a bit

M.E.L.
10-04-2005, 09:25 PM
http://www.moviepostershop.com/item_img/hum92.jpg

there goes the neighbourhood :argh:

CourtJester
10-04-2005, 09:26 PM
It doesn't look like Max and Maya are going to have a baby just yet. The FAQ says:

"We do not anticipate any changes with respect to planned product releases for both companies...Autodesk plans to continue to develop Alias products..."


It's pretty exciting nonetheless.

We'll see. That sort of statement always comes after an acquisition. You know, right next to the one sent to workers of the acquired company saying "We won't change anything, your jobs are safe"....

The big thing I'm wondering about is if this will give a boost to Vray integration with Maya.

Bogged
10-04-2005, 09:27 PM
hopefully this means easy migration from Max>Maya

imagine a Maya with a 3ds UI...drool?

enygma
10-04-2005, 09:27 PM
So is this a good thing for Maya or a good thing for Max?

Head... about... to expl..... ode.... yyyargh.

arvid
10-04-2005, 09:27 PM
This a a REAL suprise..! What the heck will this mean :curious: .. I mean, I dont use either of these softwares, but I'm sure something'll come out of it. Are they going to kill off maya and max and compete head on with Softimage using the next generation of 3ds? Who knows :shrug:


Well, Softimage welcomes the lot of ya either way :D

Shade01
10-04-2005, 09:28 PM
Wow, didn't see that one coming.

uncooked brain
10-04-2005, 09:28 PM
I want to buy the most powerful 3d software. ( animation isn't important for me )
But it's a lot of powerful 3d software.
Which one I should buy ?
3ds Max or Maya or ... ?
:scream:
All helps are welcome. ( public or private )
Thanx

( PS : Does it mean that maya is dead ? :surprised )

Stillwell
10-04-2005, 09:28 PM
Nice, as a Max user it only makes me wonder what will come next.

Yes it's shocking, but I don't see how this can be bad news for anyone, especially if they said they don't plan on making any big changes anytime soon.

Although I must agree that Adobe acquiring Macromedia compared to this, is nothing.

Strob
10-04-2005, 09:29 PM
OK! So it stops the questionning about the right tool in 3D! ... I hope!

Felipe
10-04-2005, 09:29 PM
Not good at all !

less players, less options, less competition...

SheepFactory
10-04-2005, 09:29 PM
This probably means people in europe will buy maya complete for $8000 from now on :D

Jokes aside i am as surprised as the next guy , next siggraph will be interesting.

williamsburroughs
10-04-2005, 09:29 PM
Amazing news....guess it's better than Apple buying Alias though.

Simply dumbfounded by this news...but like someone said, now we can see Maya being for films and Max being for games...

Oh well...stockholders will be happy. :)

alexyork
10-04-2005, 09:29 PM
good grief! :eek:

eek
10-04-2005, 09:30 PM
ROCK ON! - should be able to be avid by the end of the year at there rate!

"maxayaimage"
eek

shingo
10-04-2005, 09:30 PM
Well, if there is a stratergy to create the next new gen 3D application, this makes sense.

it takes a lot of money to create a new generation 3D app. Alias developed Maya in the heydays of SGI. Sotimage developed XSI while it was owned by Microsoft.

looks liek these guys will be able to create the new Maya/MAX/Motion Builder successor.

This a a REAL suprise..! What the heck will this mean :curious: .. I mean, I dont use either of these softwares, but I'm sure something'll come out of it. Are they going to kill off maya and max and compete head on with the next generation of 3ds? Who knows :shrug:


Well, Softimage welcomes the lot of ya either way :D

hominid
10-04-2005, 09:31 PM
So this is how Autodesk plans to implement the rumored rewrite of the 3DSMax core.

Cheers,
Pete

Metoc
10-04-2005, 09:31 PM
wah.-
first i thought what the *+*+..

but than i read the things at autodescs page...
http://images.autodesk.com/adsk/files/Autodesk_Alias_External_FAQ.pdf

i hope maya will remain unaffected because i don't like max. maxs ui is terrible and max isn't very innovative...
nono. bad news. i don't think there won't be a maya 10...
why should autodec sell two top products with the same funktions...
alias is the loser...

Tex3D
10-04-2005, 09:32 PM
Ya know.. Normally I don't get too excited/impressed by news like this but in this case I think I speak for a lot of us when I say


http://www.bigdave3d.com/assets/images/shocked-cat-2.jpg

As a MAX user attempting to teach myself Maya I have NO freakin' idea what to think about this news.

I feel shattered...My... reality is collapsing.....need hug:blush:

Breton
10-04-2005, 09:32 PM
Well, i just can't believe it!! :'(

let's see what's next! microsoft'll buy mac???? :S

ntmonkey
10-04-2005, 09:32 PM
Looks like no one really knows what's going to happen. I mean, respectively, both apps are production worthy, and have a large following on both sides.

This is interesting indeed.

Now if Softimage can acquire Houdini and steal all their dynamics. :D

peace,

Lu

Mikademius
10-04-2005, 09:32 PM
I checked my calender on my wall, on my cellphone and in my book.... Clearly, we're in October now so if the admins could please remove the aprilfools for next year it would be much appreciated.... :eek:

captainchet
10-04-2005, 09:32 PM
WOW this one shocked me. It'd be great if they made it a lot easier to go back and forth from Maya to Max.
Maybe they'll make some new hybrid of max and maya. that sounds kind of far off and unlikely though.
interesting news indeed.

Leonard
10-04-2005, 09:32 PM
PST 2.30PM - I am in the Press Conference NOW.

Post questions and I will try to ask the 'powers that be'.

Leo

markovicd
10-04-2005, 09:32 PM
:bounce: wtf...! hoollyyyy shittt.... they are going to combine max and maya ?because that would be totaly fricking AWSOME!

mushroomgod
10-04-2005, 09:33 PM
wow!

3d studio maya?

gruvsyco
10-04-2005, 09:33 PM
there goes the neighbourhood :argh:


or if you are a Max user... here comes the neighborhood

j/k max users :P

hominid
10-04-2005, 09:35 PM
They told us the levees would hold!

BrandonD
10-04-2005, 09:35 PM
makes me surprised that they havent tried to buy up alias before now, cause for the last couple of years maya has been eating into their max sales.

MAX has had record sales for the last year.

Wintermute
10-04-2005, 09:36 PM
Leonard:

Continued Mac support for Maya?
Possible Mac support for Max?

Not that I use either, it just seems to be an important question for those who do (especially the mac users)

mushroomgod
10-04-2005, 09:36 PM
or if you are a Max user... here comes the neighborhood

j/k max users :P

agree, I think this is great news for users of 3dsmax, not so good news for users of Alias softwhere.

kinda happy I own a max licence and not a maya one.

at this point this thread has had 63 views and 62 replys...a record maybe?

enygma
10-04-2005, 09:36 PM
PST 2.30PM - I am in the Press Conference NOW.

Post questions and I will try to ask the 'powers that be'.

Leo
How about the first obvious one. What does this mean for Max and Maya?

Thalaxis
10-04-2005, 09:36 PM
wow has anyone seen the pdf, listing the company annual turnover, Autodesk make $1.234billion a year and alias make $83million, I never realised that atuodesk were that far ahead financially.

That's probably just because Autodesk does a lot of business in CAD that wouldn't be relevant to very many people here. It's a very different market, and doesn't generate nearly as much marketing, and you don't tend to find a lot of ads where AutoDesk claims credit for a car engine design or something :)

Still... this was a bit of a surprise.

EricBartlett
10-04-2005, 09:36 PM
*brain implodes* :eek:

This has got to be the most unexepected CG news of the year....either that or I'm more out of the loop than I thought I was... :shrug:

Grgeon
10-04-2005, 09:37 PM
I can't believe it! :eek:

RobertoOrtiz
10-04-2005, 09:38 PM
Boy thatcame out of left field!...


I always expected Alias to be bought by Adobe.


-R

MSke3D
10-04-2005, 09:38 PM
This is a shocker to me! I always thought that Alias would be able to stand on its own, but I heard that the main IK guy from Alias went to Autodesk last year. But that is hearsay, and you did not hear it from me.

agreenster
10-04-2005, 09:39 PM
****.

...

shuggie
10-04-2005, 09:39 PM
I know that Max and Maya are most sucessful in differing sectors of the market, but I can't help thinking that the best business sense would be for Autodesk to have one product with different tiers rather than 2 packages with overlapping market sectors and tools.

I don't believe that both packages will be around in 5 years from now, question is whats going to happen, a hybrid package maybe?

Scotti Leslie
10-04-2005, 09:39 PM
Leonard,
Pricing, Sidegrades(1 app to the other) ???

elvis75k
10-04-2005, 09:40 PM
Noooooooooooooooo!

This is the 11 sept.. of the cg!
OH man what the **** with alias?

RobertoOrtiz
10-04-2005, 09:40 PM
LEO ask
Any plans to integrate the Max, Motion builder and Maya lines?

What will be the future of Maya?
What will be the future of Max?

shingo
10-04-2005, 09:40 PM
My prediction frrom now on.

TD's shoudl get into Python scripting. It's the scripting language for Toxic and Motion Builder and would seem like the logical direction for whatever Alias/Autodek come up with in the future.

I can't believe it! :eek:

darktding
10-04-2005, 09:40 PM
I am still in denial....
btw... when will the new greeble plugin come out for maya!?!

csmallfield
10-04-2005, 09:41 PM
As it stands, Max and Maya are competitors. Now that they have the same owners, it doesn't make sense to have competing products. I would guess that there will be some sort of new program to replace both, they will do it slowly and gradually but it seems it will have to happen. This could either yield a great uber-program, or it could yield utter crap that everyone will hate, but will have to use because there won't be any real competition.

But you never know, Autodesk has had some bizzarre buisness plans before, like having Flame, Inferno, Combustion and now Toxic all out simultaneously. Inferno's the most expensive but has a lot less features than Toxic, but is tied to hardware and is therefore faster. The have such a strange line-up of 2D software combinations, I just hope they don't do the same for 3D. I don't need 4 fundamentally different software packages from the same company.

All I can really say is, this is some f'ed up sh*t.

qwatkins
10-04-2005, 09:41 PM
This could be awesome (takes up less brain space)

JohnPark
10-04-2005, 09:42 PM
I agree that it's been a good thing to have these to products competing with each other - it drove the price down and the innovation up over the years. Makes you wonder what will motivate Autodesk to improve the applications over the next few years. I've often felt that Photoshop was very slow to change due to its market dominance.
-JP

Dennik
10-04-2005, 09:42 PM
Personally, i don't see how a company can develop 2 different apps that compete with each other. They eventually have to merge the programming teams and focus on one 3D app that has the best of both. I say in 4-5 years, there won't be a Max or Maya as we knew them anymore.

BrandonD
10-04-2005, 09:42 PM
I want to buy the most powerful 3d software. ( animation isn't important for me )
But it's a lot of powerful 3d software.
Which one I should buy ?
3ds Max or Maya or ... ?
:scream:
All helps are welcome. ( public or private )
Thanx

( PS : Does it mean that maya is dead ? :surprised )

Houdini...it's the most expensive, but by FAR the MOST powerful

mushroomgod
10-04-2005, 09:43 PM
LEO ask..

will max now get updated Nurbs?

alexyork
10-04-2005, 09:44 PM
LEO:

1) I'd love to find out how plugin developers for MAX/Maya feel right now... What with a Vray for Maya etc. I wonder if they will continue to receive support from Autodesk for their projects?

2) Could you also ask if this means MAX on OSX (to follow in Maya's footsteps).

Cheers!

JoeBananas
10-04-2005, 09:44 PM
whaaaa! :eek:

who could see that comming!

PetterSundnes
10-04-2005, 09:45 PM
Everything in is being turned upside down nowadays. So who is buying out C4D and LightWave then? I just hope these things dont mean a future of less choice, but more efforts spent on quality and usability.

JeroenDStout
10-04-2005, 09:45 PM
In a staggering turn of events...

tlggungor
10-04-2005, 09:45 PM
this is really bullshit news............:cry: :cry: :cry: :cry: :cry: :cry: :cry:

Leonard
10-04-2005, 09:45 PM
LEO ask..

will max now get updated Nurbs?

I'm not asking anything that's feature-specific. It's inappropriate. This is a high level Press Conference meant for shareholders. Ask high level managerial-level questions only please....!

Thanks,

L.

mummey
10-04-2005, 09:46 PM
I guess now is the flame war to end all flame wars. Which will survive? Maya or Max?

heavyness
10-04-2005, 09:48 PM
i see this as a great thing [not just because i know 3ds max more and just learning maya]

but think what they can both turn out as 1 major application... best of both worlds.

i don't see autodesk destroyer Maya [that would be stupid and they would lose A LOT of money]. finally, we can stop bickering over which app is better.

Breton
10-04-2005, 09:48 PM
:bounce: wtf...! hoollyyyy shittt.... they are going to combine max and maya ?because that would be totaly fricking AWSOME!

Yes, and totaly fricking expensive...

RobertoOrtiz
10-04-2005, 09:48 PM
I'm not asking anything that's feature-specific. It's inappropriate. This is a high level Press Conference meant for shareholders. Ask high level managerial-level questions only please....!

Thanks,

L.

Ask...

Will the product lines be merged?
Will the pricing structures for Max and Maya be kept?

-R

SePu
10-04-2005, 09:49 PM
i just cant eat it yet ..... is such a big news .... and to be honest i dont like it at all ... hopefully though could bring good things. however i dont see a combination of Maya and 3Dmax at all ... and hopefully wont happend .... anyways im still in shock ....

Leonard:
do they pretend to mix maya and 3Dmax together ?
What will be the future of Maya ?
how long we have to wait to see any changes ?

elvis75k
10-04-2005, 09:49 PM
WWhhoaaa i stop vomit on the floor.. then click to alias.com then to audodesk.com
Jesus this is real i'm not sleeping... But i have to type in italian may be better:
Chiamate la polizia!!!

L.Rawlins
10-04-2005, 09:49 PM
'Xaya' has a nice ring to it...

soulburn3d
10-04-2005, 09:50 PM
OK! So it stops the questionning about the right tool in 3D! ... I hope!

Nah, those arguments really aren't about which app is better, it's about two sides who both feel insecure and so attack others to make themselves feel more important. The arguments will continue, they'll just be about a different subject.

- Neil

shingo
10-04-2005, 09:51 PM
The mind boggles. i wonder what the guys at the Kaydara offices are thinking? Will Alias management move to Montreal or remain in Toronto.

So many quesrion.

WWhhoaaa i stop vomit on the floor.. then click to alias.com then to audodesk.com
Jesus this is real i'm not sleeping... But i have to type in italian may be better:
Chiamate la polizia!!!

Shade01
10-04-2005, 09:51 PM
LEO:

I would like to know if Max and Maya will continue along their planned blueprints for future upgrades or will the two apps begin to compare/contrast proposed features so that they do not interfere with each other?

Kai01W
10-04-2005, 09:51 PM
But you never know, Autodesk has had some bizzarre buisness plans before, like having Flame, Inferno, Combustion and now Toxic all out simultaneously. Inferno's the most expensive but has a lot less features than Toxic, but is tied to hardware and is therefore faster. The have such a strange line-up of 2D software combinations, I just hope they don't do the same for 3D. I don't need 4 fundamentally different software packages from the same company.



This is NONSENSE! There is nothing strange about their 2d line up. flint, flame, inferno are virtually the SAME software (with almost no differences). Its the hardware it runs on that makes the difference and you have to pay for this on the software side too. Toxic is of zero importance now and has almost no features currently, whereas Inferno kicks the a** of any other compositing app. Toxic is still not really ready. So there is only combustion as a lowcost desktop compositing app. So there is nothing strange about *cough* discreets *cough* 2d software line up.
See they bought a serious competitor (or at least parts of it) of that segment which was 5Ds cyborg, just to let their system die (put the patents into the safe, some of them into "lustre"). I hope it's really gonna be different this time.

-k

Ac0rN
10-04-2005, 09:51 PM
:sad: :cry: :surprised I'm confused.......

williamsburroughs
10-04-2005, 09:51 PM
Who will Autodesk buy next? :twisted:

mummey
10-04-2005, 09:51 PM
From Alias' site http://www.alias.com/glb/eng/press/press_release_details.jsp?itemId=3600004

lanedaughtry
10-04-2005, 09:52 PM
I'm sacrificing chickens and invoking the names of dark heathen deities as we speak in an effort to stave off them effing my beloved tool.

Taken out of context thats an amusing statement.

-L

PS - Hell taken in context...

Critterslayer
10-04-2005, 09:52 PM
O M F G
O M F G
O M F G

btw,


OOOOOOMMMMMMMFFFFFFFFGGGGGGGGGG


autodesk is going to buy walmart and mcdonalds next. you'll get a free plugin with every purchase.

jacquess
10-04-2005, 09:52 PM
well, maybe finally... max + nurbs? ... but... this is really shocking news... really dunno what to say :)

enygma
10-04-2005, 09:53 PM
Leo:

Will current Alias Platinum support customers be affected by the merger?
Will support subscriptions like what Alias offers still be available for those that would like renewals?

alexyork
10-04-2005, 09:53 PM
*hugs little Softimage shoebox*

infernoskull
10-04-2005, 09:53 PM
I believe that there will be one unified program, but it will be split into 2 sections where one is modeling (max's advantage) and one is animation (mayas advantage) so it would be kinda like what lightwave did.

It would be illogical for the 2 programs to combine into one mega app, it would be too many things and both maya and max have thier upsides and downsides.

They will probably make a new program thats niether called maya or max, this would help anywasys because its getting to the point where we would have 3ds max 25. This is the same reason that photoshop started calling itself (instead of photoshop 8 which is getting a little redundant) "CS or creative suite" because there were too many numbered versions and it would be confusing to the average consumer.

Shade01
10-04-2005, 09:53 PM
LEO:

I would also like to know if they plan to diverge the two apps towards different markets, meaning will Maya become film centric and Max focus upon being game centric?

mummey
10-04-2005, 09:54 PM
/me suddenly looks at Avid in a different light. :hmm:

TheFirstAngel
10-04-2005, 09:54 PM
... erm... uhm. :eek: :argh:

elvis75k
10-04-2005, 09:54 PM
*hugs little Softimage shoebox*

.............bump!

csmallfield
10-04-2005, 09:54 PM
This is NONSENSE! There is nothing strange about their 2d line up. flint, flame, inferno are virtually the SAME software (with almost no differences). Its the hardware it runs on that makes the difference and you have to pay for this on the software side too. Toxic is of zero importance now and has almost no features currently, whereas Inferno kicks the a** of any other compositing app. Toxic is still not really ready. So there is only combustion as a lowcost desktop compositing app. So there is nothing strange about *cough* discreets *cough* 2d software line up.
See they bought a serious competitor (or at least parts of it) of that segment which was 5Ds cyborg, just to let their system die (put the patents into the safe, some of them into "lustre"). I hope it's really gonna be different this time.

-k

Try doing HDRI in Inferno. Now try it in Toxic or Combustion. There are alot of things like that. The whole hardware being tied to the software thing is dying anyway with the advent of shake and SGI about to bite it.

Strang
10-04-2005, 09:55 PM
how will the development teams of each application/company be affected?

downsizing? merging?

what about the rest of the staff?

i am afraid for some, if this means lay offs...

gasquetnico
10-04-2005, 09:55 PM
nnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnooooooooooooooooooooooooooooooooooooooooooooooooo



:sad: :sad:

Bernard397
10-04-2005, 09:55 PM
It's sad, but Maya will die...

Neil
10-04-2005, 09:56 PM
so is there going to be a 'new' fileformat? or are we keeping 3ds and mb.

So now when you read a job posting and they want proficiency with multiple 3d packages, that means you gotta start learning soft now.

CaptRuss
10-04-2005, 09:57 PM
Buddy, I mean "Syndrome" said it best:


"lame lame Lame LAME LAME!"


Very much not happy with that. But since when has that changed anything?


Guess I just have to adjust to a future of all applications sucking all the time now.

qwatkins
10-04-2005, 09:58 PM
this thread is going ape!

Bonedaddy
10-04-2005, 09:58 PM
Leonard:

What direction are they planning to take their product lines with this acquisition? What was the reasoning behind it?


And, on a more fanboyish level:

...OMGWTFBBQ!

pixelmonk
10-04-2005, 09:58 PM
No, but Maya will have Character Studio :cry:

-k


great... gimpify Maya. Thanks Alias.

Lyr
10-04-2005, 09:59 PM
Guys there is a FAQ pdf on that link that Leonard posted that contains answers to all sorts of questions that are bieng asked.

jeremybirn
10-04-2005, 09:59 PM
Will Maya be bundled/integrated with any compositing packages that Disctreet owns?

-jeremy

StefanDidak
10-04-2005, 10:00 PM
i don't see autodesk destroyer Maya [that would be stupid and they would lose A LOT of money]

That's the same thing lots of Discreet customers (and staff) said when they were acquired but Autodesk certainly ruined that while squeezing it for the financial bottom line. If you look at the acquisition history (also on the CAD side which is of course the core business, still) you will see what generally happens over a few years time to an acquired asset that gets turned into a financial pawn.

mummey
10-04-2005, 10:00 PM
Will Maya be bundled/integrated with any compositing packages that Disctreet owns?

-jeremy

That's a good question a Maya/Toxik combo would be very interesting.

alyssonb
10-04-2005, 10:01 PM
Danmed!!.. that´s sucks!!... Oh God What it can happen more?
Jesus is coming!

chadtheartist
10-04-2005, 10:01 PM
Wow.

I wonder how they'll justify the cost of Max as opposed to Maya now?

JoeBananas
10-04-2005, 10:01 PM
LEO:

I would also like to know if they plan to diverge the two apps towards different markets, meaning will Maya become film centric and Max focus upon being game centric?

Thats what I was thinking - after all those are the markets most people ascociate with them anyway.

romrom74
10-04-2005, 10:01 PM
well that's big news for sure... didn't expect something like that...and as a an eternal LW user I feel a bit more lonely with this 3d giant constellation coming over.

Felipe
10-04-2005, 10:02 PM
As a XSI user, I hope softimage increases their sales due to uncertain future of Maya/MAX. I wouldn't buy any one of the 2 right now.

Cararan
10-04-2005, 10:02 PM
WOW.This is insane.

worker_bee
10-04-2005, 10:02 PM
In there conference call there are talking so far of a fully linux pipeline....

qwatkins
10-04-2005, 10:02 PM
Wow.

I wonder how they'll justify the cost of Max as opposed to Maya now?

If you cant beat 'em, EAT 'em ($1.2B vs $80+M)

RobertoOrtiz
10-04-2005, 10:02 PM
All these mergers are not good for CG.
Not at all.

Ok and here is my fanboy rant...

Softimage, Cinema 4D, Houdini, Lightwave & Blender Users

Hug your apps tonight.

-R

bentllama
10-04-2005, 10:03 PM
there is a rumour that they are working on a whole new app...........................................this is interesting news...

visualboo
10-04-2005, 10:04 PM
I am SOO happy I use XSI. Have I mentioned how much I love Soft?


This is surely about copyrights and patents I'm sure. IP if you will.

mummey
10-04-2005, 10:04 PM
Well, that equity firm that bought them sure got a huge return-on-investment. Didn't they buy Alias from SGI for about $60 million?

bentllama
10-04-2005, 10:05 PM
As a XSI user, I hope softimage increases their sales due to uncertain future of Maya/MAX. I wouldn't buy any one of the 2 right now.

we just upgraded about 9 of our seats to Maya 7...yesterday...

*sigh*

verbal007
10-04-2005, 10:05 PM
I agree completely. It's only a matter of time before the technologies are merged or redistributed. I mean, who thinks that Alias never had plans to add Motionbuilder technologies into Maya. Skinning a 40,000 poly mesh and having it run realtime in your viewport... yeah... this would be a nice thing to see in Maya. I'm being speculative, but I wonder if this has anything to do with the horrid skinning weight problems that Maya 6.5 and 7.0 are having (http://forums.cgsociety.org/showthread.php?t=258318).

Sorry, getting off the subject.

Competition good... monopolies bad. :\

- Jeremy

Personally, i don't see how a company can develop 2 different apps that compete with each other. They eventually have to merge the programming teams and focus on one 3D app that has the best of both. I say in 4-5 years, there won't be a Max or Maya as we knew them anymore.

bigbad
10-04-2005, 10:05 PM
'Xaya' has a nice ring to it...

errr.............NO

mummey
10-04-2005, 10:06 PM
there is a rumour that they are working on a whole new app

I heard a rumour that the project you mentioned died in 2003. I could have heard wrong though.

AdamT
10-04-2005, 10:06 PM
Quick, everyone buy Cinema 4D!! :)

Very shocking news.

Kai01W
10-04-2005, 10:07 PM
Try doing HDRI in Inferno. Now try it in Toxic or Combustion. There are alot of things like that. The whole hardware being tied to the software thing is dying anyway with the advent of shake and SGI about to bite it.

Oh gosh. HDR...? Give me a break. Toxic has no paint, has one keyer which is the least important of the four flame/inferno have, etc., etc, etc I'm not going into it but I use the system everyday, and I had a look at the toxic specs and even discreet admits toxic is just not a real finished product yet.
I'm not starting a flamewar about this, but if you have to burn through huge amount of stuff in little time with a client at your side, you're just not gonna get the same with any other desktop app, such as shake or whatever, simply because they are not designed for this. Its a totally different field where these systems are used and that is not gonna die soon. Plus Discreet already made the transition to linux, which makes them more flexible even if SGI is gonna pass.

-k

Grooveholmes
10-04-2005, 10:07 PM
I wonder if that means maya will finally get a working bevel tool.

I also wonder if they will fully trash maya.

Ack, imho the implications of this dont look good for the industry in the long run. Loss of competition is never good accept for the companies it allows to become complacent.


NOW I HAVE MORE REASON THAN EVER TO START LEARNING XSI.

pOiNtPuShEr
10-04-2005, 10:07 PM
Seems to me like the tools for films and games have been getting closer for a while now. Not to mention HD at home and DLP in theaters.... so (IMHO) the whole max for games >> Maya for film theory is kind of a stretch.

Sagii
10-04-2005, 10:08 PM
I feel .....cold....

arvid
10-04-2005, 10:10 PM
I'm off to bed so, everyone please hold your posts for 9 hours or so, I don't want 500 pages to read though tomorrow!

:wip: :scream: :D

romrom74
10-04-2005, 10:11 PM
sorry but this thread grows exponentially...

mummey
10-04-2005, 10:11 PM
Autodesk perviously wanted (and tried) to split off 3D Studio VIZ from 3D Studio MAX. Users complained so they were put back together. I wonder what will happen now.

Also,

Studio Tools vs. Inventor?
Motion Builder vs. Character Studio?

Does the renaming to "Autodesk Media & Entertainment" give a hint of what's to come?

Are Avid and Corel now prime targets?

stay tuned...

worker_bee
10-04-2005, 10:12 PM
Also said on conf call they dont plan to merge Maya and Max....one app for film (maya) and one for games (max)....

it just ended...the call that is

ivanisavich
10-04-2005, 10:13 PM
Fastest growing thread ever?

Zom-B
10-04-2005, 10:13 PM
Another sign.......end of the world is near.

Cameo
10-04-2005, 10:13 PM
Only popped in for a quick look on the forums before bed and was greeted by this bombshell. Guess it was only a matter of time before some serious consolidation in the industry. I'd be more worried if I was Avid/Newtek etc..this announcement has created a potential juggernaut in a couple of years time once autodesk get their act together.

MistaChaotix
10-04-2005, 10:13 PM
Softimage grab Houdini and run.

Peace
Chaotix

mummey
10-04-2005, 10:13 PM
Can someone post an audio stream of the conference? we can't handle the anticipation!!! ;)

mummey
10-04-2005, 10:14 PM
Fastest growing thread ever?

if there was ever a topic to do it...

uncooked brain
10-04-2005, 10:15 PM
Houdini...it's the most expensive, but by FAR the MOST powerful
But Houdini was a man.
It will be dificult for me to put him in my computer.
First because he's dead.
Secondly because he was too big for my cd-rom hardware.
Conclusion : aaawwww :scream:

It will be a great help for me to know which one is the best. :buttrock:

PS : I think Maya is dead, so ---> RIP MAYA :cry:

Schwinnz
10-04-2005, 10:16 PM
we just upgraded about 9 of our seats to Maya 7...yesterday...

*sigh*

I suggest you get a refund. Seriously.

By the way, if any big boss or exec. of any game company reads this, I suggest you invest a few weeks into developping Blender. It's almost ready for production and would cost you a lot less in the end. Really, try it.

Terkonn
10-04-2005, 10:16 PM
This was totally insane and unexpected. I just don't know what to say or think. I think I need to enter my self into the local nut house. My...mind... is... gone...

RockinAkin
10-04-2005, 10:17 PM
I am absolutly blown away...

WTF?!?!?

RobertoOrtiz
10-04-2005, 10:17 PM
Only popped in for a quick look on the forums before bed and was greeted by this bombshell. Guess it was only a matter of time before some serious consolidation in the industry. I'd be more worried if I was Avid/Newtek etc..this announcement has created a potential juggernaut in a couple of years time once autodesk get their act together.

Agreed, but it also creates the opportunities for companies that work on niches in the markets.

To be honest, having a market with a single app is not something I find pleasant at all.

-R

StefanDidak
10-04-2005, 10:18 PM
PS : I think Maya is dead, so ---> RIP MAYA :cry:

It might be, it might not be... but in either case, the party is over at the XSI club in case anyone needs to celebrate. :)

ivanisavich
10-04-2005, 10:18 PM
It will be a great help for me to know which one is the best. :buttrock:

PS : I think Maya is dead, so ---> RIP MAYA :cry:


a) If you don't want to get banned, stop asking that question ;)

b) Maya is definitely not dead.

Per-Anders
10-04-2005, 10:19 PM
I suggest you get a refund. Seriously.

By the way, if any big boss or exec. of any game company reads this, I suggest you invest a few weeks into developping Blender. It's almost ready for production and would cost you a lot less in the end. Really, try it.

lmao... sorry, but seriously now. lol

saint
10-04-2005, 10:19 PM
this news makes me so happy aaaaaaaaarrrrrrrrrrr nice

lets hope the price comes down too.

Plus we get increased fucntionality to go with

then all will be happy

Breton
10-04-2005, 10:19 PM
Autodesk perviously wanted (and tried) to split off 3D Studio VIZ from 3D Studio MAX. Users complained so they were put back together. I wonder what will happen now.

Also,

Studio Tools vs. Inventor?
Motion Builder vs. Character Studio?

Does the renaming to "Autodesk Media & Entertainment" give a hint of what's to come?

Are Avid and Corel now prime targets?

stay tuned...

i'm so confused!!! :cry:

S-m-i-l-e
10-04-2005, 10:19 PM
:eek: ... just saw this, I'm still speechless... UOU!

BigRanS123
10-04-2005, 10:19 PM
Now all they need to do is buy up Z-brush and SoftImage and we can call it a day.

Nathellion
10-04-2005, 10:19 PM
Might I add:

Teh consequences will be dire! :rolleyes:

charleyc
10-04-2005, 10:20 PM
Considering that in the CAD world the Autodesk aquisition of Revit was a really big deal and many said the same things...Revit will die...ADT will die...and now Autodesk sells both, which seem to be competing products. It wouldn't surprise me to see Maya continue on for some time as its own application. Maya gets a bit from Max and Max gets a bit from Maya. But at this point, who knows.

Gräck
10-04-2005, 10:20 PM
I've always said to my game developer teammates: Buy Max, it's better for games. No way, Maya was bought for level design, Max and CAT for character animation. Quite insane, you think? Maybe. So now we all now: The Max choice would have been much better...

Trident_2K5
10-04-2005, 10:20 PM
I suggest you get a refund. Seriously.

By the way, if any big boss or exec. of any game company reads this, I suggest you invest a few weeks into developping Blender. It's almost ready for production and would cost you a lot less in the end. Really, try it.

Maybe. On second thought... Key Blender personalities are few...

ivanisavich
10-04-2005, 10:21 PM
Now all they need to do is buy up Z-brush and SoftImage and we can call it a day.


Amen! :D

Max's intuitiveness, combined with Maya's advanced functionality, mixed in with the all-round wonderfullness of Zbrush...and...uh....whatever it is that XSI has to offer.....:rolleyes:

doc sampson
10-04-2005, 10:21 PM
i see this as a great thing [not just because i know 3ds max more and just learning maya]

but think what they can both turn out as 1 major application... best of both worlds.

i don't see autodesk destroyer Maya [that would be stupid and they would lose A LOT of money]. finally, we can stop bickering over which app is better.

Lose what money? Alias only made 83 million off ALL their products including Maya. Autodesk paid 183 million cash for Alias. The vast majority of the money Autodesk makes is off their CAD products. The 3D market is pretty insignificant to them from a renvenue standpoint. I dont think Autodesk even makes that much money off of Max compared to the CAD market.
I think this aquisition is more about CAD then anything else. That makes a lot more sense.

Bazooka Tooth
10-04-2005, 10:21 PM
Well, I was about to buy a copy of Maya... Guess I better wait now.

NSXbomb
10-04-2005, 10:21 PM
anyone remember wavefront? lol

AtrusDni
10-04-2005, 10:21 PM
Wow, time to start learning XSI. 3D Studio is a horrible program, (which is way ILM uses MAYA, not MAX) and this will only be bad for Maya. Boo!!!

RockinAkin
10-04-2005, 10:22 PM
Amen! :D

Max's intuitiveness, combined with Maya's advanced functionality, mixed in with the all-round wonderfullness of Zbrush...and...uh....whatever it is that XSI has to offer.....:rolleyes:
I'll Amen to that!

CiaránMurphy
10-04-2005, 10:22 PM
I don't think that either app will continue. Autodesk already have a fabulous heavy duty respected app in Revit. Everyone knows that the future products require a properly written object oriented parametric core. Revit has that, and its core libraries will probably be the basis for most of their future apps. Autodesk will obviously require the input of both Discreet and Alias workflow specialists to fashion tools for their respective client base. so I'd expect a Max 9 on the current code (and a Maya 8 too)... after that they will need to start pulling engineers off the current plans and concentrate on a new app or family of apps.

I think it will benefit all. There was so much duplication of effort on both sides, now money can be spent on real innovation rather than implementing 2 GUIs, 2 geometry cores, 2 material systems etc etc etc.

RobertoOrtiz
10-04-2005, 10:23 PM
Now all they need to do is buy up Z-brush and SoftImage and we can call it a day.

I bet Z-Brush look very tasty for a lot of companies right now.
I bet someone will make a play for them before the next Siggraph.

-R

visualboo
10-04-2005, 10:23 PM
Wow, time to start learning XSI. 3D Studio is a horrible program, (which is way ILM uses MAYA, not MAX) and this will only be bad for Maya. Boo!!!

Quit posting ignorant comments.

hambone
10-04-2005, 10:24 PM
life is over as we know it. :eek:

JeroenDStout
10-04-2005, 10:24 PM
...'Maxa', obviously.

512 people reading this thread? This really looks like world shocking news.

Wait, it is! Sweet Yurok, the people at my college'll talk about nothing else, or if that is not the case, I won't!

andy_maxman
10-04-2005, 10:24 PM
guess i will need a change to my cgtalk handle....; )

this is gonna be screaming loud in every studio....

what were those guys thinking?

Autarkis
10-04-2005, 10:24 PM
I knew my software would win in the end.

Thats just amazing, that's something I've never dreamt of! That kills all competition once and for all! Im in love. Im in awe.

I just have to say that autodesk grouping everything under one name and one brand certainly ameloriated the buyout power of the firm.

I wonder what will be said about that at the studio max 8 showing in san francisco in a couple days...

Breton
10-04-2005, 10:25 PM
Considering that in the CAD world the Autodesk aquisition of Revit was a really big deal and many said the same things...Revit will die...ADT will die...and now Autodesk sells both, which seem to be competing products. It wouldn't surprise me to see Maya continue on for some time as its own application. Maya gets a bit from Max and Max gets a bit from Maya. But at this point, who knows.

well, maybe you'r right... let's wait until good news.

Rob-O
10-04-2005, 10:25 PM
can't see autodesk ever giving away something that could possibly generate income :cry: :banghead:

SketchPad
10-04-2005, 10:25 PM
:eek:

I would not have forseen this move ....ever.

It's going to take hours to sink in. You know what that means ...don't you?
What happens when a big company gobbles up two competitors....they merge
and the most "popular" software lives...the other one will be "phased out" silently.

Now...there's probably heaps of "fanboys-of-a-particular-package" that will leap
forward and say "no way...Max is for games...and Maya is for films"...while both
cases are true, nothing is truly absolute.

Blender's getting HUGE (If anyone have followed the CVS 2.40 developement lately)
And I have a nagging feeling that the investors are worrying, and trying to "predict"
a smart move to "control" the whole entire user-base so they can keep their
customers....maybe my theory about that are WAY far fetched....but I can't help
feeling that's it....

No matter what happens - history is in the writing - somethings will change the way
we perceive software investments in software - forever.

Now the money will be shifted towards support, licensing of features rather than software
packages etc. That's my guess. Education & knowledge is the future.
Software engineers will do proprietary stuff + requests + in house maintenance.

I'll go for broke and throw in my predictions:

1) Just like Alias and Autodesk merged...others will merge for counteracting strength.
2) All companies will release free versions of their software for educational use without watermarks. This to counteract the ever growing popularity for packages such as Blender
3) A new licensing form will emerge where commercial publishing require license fees.
4) The sellers of Software will re-direct to sell education and support staff instead.
5) Linux and OSX will be the preferred work environment of Animators

Mad predictions....but hey...it could happen.

AdrianLazar
10-04-2005, 10:25 PM
Softimage knew very well what they are doing when they introduced "maya migration tools" - a lot of users that will migrate to xsi from maya because of this aquisition (and i think that are a lot that don't see a future for maya) will find very usefull those tools.

ivanisavich
10-04-2005, 10:26 PM
*drudges off to go learn anim8or (http://www.anim8or.com) again.....

kiaran
10-04-2005, 10:26 PM
Being an avid Maya user, I actually think this is great news. Maya has been lacking in innovation for several years now. Outsiders always quote the 'fluids' feature and Maya's dynamics as it's strength, but as of lately these features have become somewhat antiquated. Even worse, many Maya users complain that the basic tools are ignored. Bottom line, Maya is good at adding new features, but not maintaining them. Everyone knows that 3ds max is superb at improving existing tools.

It's hard to choke back the drool when one imagines a Maya/Max combo uber-program with the architecture, and inovation of Maya combined with the huge, solid toolset that Max users enjoy. Time will tell...

RobertoOrtiz
10-04-2005, 10:26 PM
Quit posting ignorant comments.

<<Passing Asbestos suits to all mods>>>

People lets keep the thread civil and professional.

And now lets continue with the panic.
-R

WesleyTack
10-04-2005, 10:26 PM
i was in shock when i read it at 1st, but it should make the import/export from max -> maya better now i hope :p

DevilHacker
10-04-2005, 10:27 PM
Holy Shit!
:eek:

Lalecp
10-04-2005, 10:27 PM
OMGGGGG NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO ANOTHER SIGN OF THE APOCOLYPSE

if maya changes..... theres no telling what id do

JA-forreal
10-04-2005, 10:28 PM
I wonder what the future development philosophy will be like for..”whatyoumacallit”, mayamax, maxamaya,.....? This will be interesting to watch. This news is kinda creepy.

-Put's a finger between teeth and bites.

kurv
10-04-2005, 10:28 PM
Softimage knew very well what they are doing when they introduced "maya migration tools" - a lot of users that will migrate to xsi from maya because of this aquisition (and i think that are a lot that don't see a future for maya) will find very usefull those tools.

I am not sure anyone will be migrating to anything for a while.. I know I would be holding on to see how things shake out before buying anything in the near future. This is not good for CG, it will slow the professional market for months IMO.

harshdesign
10-04-2005, 10:28 PM
lol:D ...shocked:eek: ...confused:shrug: ...but alrite...:)
its definately a great news as in my opinion, i always wanted to have few options of max into maya for eg. max is a better modeler, and wanted to have few options of maya into max as maya is better in rigging and special effects and more. So i think new version that of 3DSMAYA should be kicka$$.
For me being a 3d modeler and texture artist, it really doesnt matter if its maya or max, or XSI or wings3d, till i have basic modeling ,rigging, and animation tools in it.
BTW i'll really miss you maya...you were my good friend...:sad:
IMO its gonna be good... :)

Bazooka Tooth
10-04-2005, 10:29 PM
Will there be a Max PLE now? OR will they do away with Maya PLE?

brudney
10-04-2005, 10:29 PM
the king is dead, long live the king (?) :shrug:

csmallfield
10-04-2005, 10:29 PM
I'm not a 2D artist, and I'm not trying to argue that Toxic is even worth a damn. The only point I'm making is that the way they have setup their 2D line has flaws. The top program is missing features that the lower ones have. HDR support is extremely important, every big post company uses them, literally in ever shot. Why does Inferno not have that? Why does the cheaper, not as powerful Combustion have it? It seems goofy to me. It seems like poor planning and execution on Autodesk's part. That's my only point. Also look up Luma Pictures, a pure shake house doing some killer stuff.

Oh gosh. HDR...? Give me a break. Toxic has no paint, has one keyer which is the least important of the four flame/inferno have, etc., etc, etc I'm not going into it but I use the system everyday, and I had a look at the toxic specs and even discreet admits toxic is just not a real finished product yet.
I'm not starting a flamewar about this, but if you have to burn through huge amount of stuff in little time with a client at your side, you're just not gonna get the same with any other desktop app, such as shake or whatever, simply because they are not designed for this. Its a totally different field where these systems are used and that is not gonna die soon. Plus Discreet already made the transition to linux, which makes them more flexible even if SGI is gonna pass.

-k

steffenoid
10-04-2005, 10:29 PM
it seems foolish for Autodesk to buy alias right immediately after they release Maya 7, cuz now that product is going to generate minimal revenue.

Actually, its because both companies wanted to turn over a new leaf for Rosh Hashanna (the Jewish new year)

thats the one...

falconking
10-04-2005, 10:30 PM
This Is Great News ! Imagine Max 9 !

eks
10-04-2005, 10:31 PM
FAQ FAQ FAQ!!!

until more information comes at least...

Questions and Answers related to acquisition (http://images.autodesk.com/adsk/files/Autodesk_Alias_External_FAQ.pdf)




eks

AtrusDni
10-04-2005, 10:32 PM
Quit posting ignorant comments.

It's not ignorant if it's true :thumbsup:

Nathellion
10-04-2005, 10:32 PM
It wouldn't surprise me to see Maya continue on for some time as its own application. Maya gets a bit from Max and Max gets a bit from Maya. But at this point, who knows.

I agree. Autodesk will make the most money by keeping them seperate.

Considering the general-purpose nature of both apps, Autodesk doesn't have much to gain from synthesizing both apps into one, likely more expensive (but not much more expansive) product, which is why it probably won't happen.

JA-forreal
10-04-2005, 10:33 PM
Being an avid Maya user, I actually think this is great news. Maya has been lacking in innovation for several years now. ........

It's hard to choke back the drool when one imagines a Maya/Max combo uber-program with the architecture, and inovation of Maya combined with the huge, solid toolset that Max users enjoy. Time will tell...

That's looking on the bright side of things. But what about software workflow. Will Max's workflow dominate Maya's? This news leaves a lot to wonder about.

LordShaitan
10-04-2005, 10:33 PM
*hugs little Softimage shoebox*

Ditto, im glad i made the switch before all this. Tis a sad day

10-4-05 will go down in history of CG.

meatpuppet
10-04-2005, 10:33 PM
while it's easy to have knee-jerk reactions to this announcement i have to agree with a lot of other posters that this is not necessarily a good thing.

i think artist need more tool options, not fewer. the next six months to a year should be interesting.

eventually there will only be a half-dozen or so corporations on the planet anyway... it's inevitable...

cheers,

(man, i'd really hate to have to give up maya, i was just starting to get the hang of it!)

dprgb
10-04-2005, 10:33 PM
Wow, time to start learning XSI. 3D Studio is a horrible program, (which is way ILM uses MAYA, not MAX) and this will only be bad for Maya. Boo!!!

ILM does use max - you can go to Splutterfish's website where they discuss it. It's becoming more a staple for creating 3d matte paintings thanks to it's integration with CAD and the ease of creating architectural models (not to mention Brazil!).

I'm just trying to get over the fact that I was at both the max 8 and maya 7 release tours in NY last month... I do know it should probably end up good (in the end after all the crying from both sides) - there were things at both shows that I was like, "Well, why doesn't the other package have this feature?"

CiaránMurphy
10-04-2005, 10:34 PM
It also is important to realise that the 3d graphics market is rather small when you compare it to the Architecture and Engineering markets. Its quite possible (nay likely) that Autodesk is buying Alias because it wants its hands on Studio Tools (their high end package for car design and Industrial design). Autodesk is facing stiff competition from large companies like Dassault's and its Solidworks and PTC, and from a huge proliferation of CAD products in the mid range (5-10k). People always think of Maya as the flagship... but Studio Tools could be far more important to Autodesk's plans.

charleyc
10-04-2005, 10:34 PM
it seems foolish for Autodesk to buy alias right immediately after they release Maya 7, cuz now that product is going to generate minimal revenue.

Actually, its because both companies wanted to turn over a new leaf for Rosh Hashanna (the Jewish new year)

thats the one...

With the release schedules these apps are on these days, there would not have been a good time between apps. I really dobt it will matter that much to Autodesk as all sales of both apps will now go into their pockets. And that ultimately means more resources for 3d R&D :D

I too think this is a very good thing and I hope to see some very positive things come out of it. All I can say is it is most likely a great time to be on subscription for either package.

Factotum
10-04-2005, 10:34 PM
First Macromedia is bought out by Adobe-- and now Autodesk buys Alias-- this can only be good for us! Consolodating programs into massive all-comprehensive applications-- the quality has nowhere else but to progress positively. Maya is more of an industry standard in some regards, so I think it will be the dominant interface although 3d Studio Max is more efficient-- whatever comes out of this will be good. :buttrock:

Breton
10-04-2005, 10:35 PM
This Is Great News ! Imagine Max 9 !

or maya 8!! ;)

Scotti Leslie
10-04-2005, 10:36 PM
I Gotta get back to work!

There are 4 pdfs on the Autodesk site that should be read by all


"Its time to embrace the horror" - Steve Buscemi, - Armageddon

AdrianLazar
10-04-2005, 10:36 PM
"First Macromedia is bought out by Adobe-- and now Autodesk buys Alias-- this can only be good for us! Consolodating programs into massive all-comprehensive applications-- the quality has nowhere else but to progress positively. Maya is more of an industry standard in some regards, so I think it will be the dominant interface although 3d Studio Max is more efficient-- whatever comes out of this will be good."

not true! less competiton, less progress :hmm:

3DS Max VII
10-04-2005, 10:36 PM
Now, this scares me.:eek:
Who knows what's the next version of 3DS Max + Maya going to look like?
(and finally people can stop saying which software is better, guess from now on, they can just stick to one software package.)

vfx
10-04-2005, 10:36 PM
I can see benefits to this though....Having recently moved to Maya, and thus leaving Max behind, I will no longer have a worry regarding future job opportnities that require me to look back and study Max again - it will mean one less software package to have to consider or learn, and lets face it, both are strong in their own rights - so a blended concuction would be a very welcome addition. And I think it may help create more structure and consitiency in studios and perhaps between studios - i.e. 2 studios working on the same project can use the same software and get the same results without the worry of wondering which package should be used.

Lets see what time will tell....Mayax is on its way!!

StefanDidak
10-04-2005, 10:36 PM
:eek:
It's going to take hours to sink in. You know what that means ...don't you?
What happens when a big company gobbles up two competitors....they merge
and the most "popular" software lives...the other one will be "phased out" silently.


That doesn't have to be the case. Look at Revit and ADT in the CAD segment. Autodesk ended up selling and supporting both products. Of course, anyone familiar with that market space also knows how each of the user bases eventually had to start dealing with policy changes, upgrade paths, etc. A definite cash cow for ADSK at the expense of customer satisfaction. Then again... that does seem to be the modus operandi.

When Discreet was acquired a lot of the staff felt nervous, a group upped and left the company because they didn't even want to be employed by what they considered a company that would not allow them the freedoms they had enjoyed, etc. And eventually Discreet was trimmed down extensively in order to sustain revenue streams. I'll easily take any bet that such repeat of history will transpire again. It always does. Given that quite a lot of MAX users migrated to Maya because of being dissatisfied with Discreet/ADSK's policies regarding upgrades, foreign pricing, support, progress, etc. it's almost ironic. I have this mental picture of "Run to the hills, the barbarians are coming". :)

TetraLynx
10-04-2005, 10:37 PM
I never thought I would see the day.....

RobertoOrtiz
10-04-2005, 10:37 PM
First Macromedia is bought out by Adobe-- and now Autodesk buys Alias-- this can only be good for us! Consolodating programs into massive all-comprehensive applications-- the quality has nowhere else but to progress positively. Maya is more of an industry standard in some regards, so I think it will be the dominant interface although 3d Studio Max is more efficient-- whatever comes out of this will be good. :buttrock:

In my opinion competition is the CORE basis for innovation.
Having ONE UNIVERSAL 3D APP is a BADDD incentive for improvement and change.

-R

JA-forreal
10-04-2005, 10:38 PM
while it's easy to have knee-jerk reactions to this announcement i have to agree with a lot of other posters that this is not necessarily a good thing.

i think artist need more tool options, not fewer. the next six months to a year should be interesting.
.....

(man, i'd really hate to have to give up maya, i was just starting to get the hang of it!)

This is a business move we artist are really not in this equation at this point.

RO
10-04-2005, 10:38 PM
WOW funny to hear this since we use Maya in our school pretty much 100% I wonder what our teachers will say lol. Though I know Max more, I always liked it more for what I do.

jlelievre
10-04-2005, 10:38 PM
Change is good... regardless of what side you're on... :)

CIM
10-04-2005, 10:38 PM
Great, now Autodesk can add third-party plugins to Maya and call it an upgrade, just as they have been doing with stinking pile Max.

"Maya 8 comes with PolyCoolTools Xtreme 1.0. Buy now!" :rolleyes:

deli-rium
10-04-2005, 10:39 PM
Mothaf......!
It's the end of the era of good quality products.
I mean all we're left with is XSI. Autodesk will throw all bunch of Maya solutions into Max9 which will be like a Windows Millenium + Photoshop CS2 + Airbus A380. A complete waste. I mean Max is a bunch of pluggins without any optimasation.
Damn,
Such a waste.
All I can say is that I feel very sorry for Maya guys out there. And remember that XSI v. 5.0 offers very non-stressfull transition for recent Maya users. We'll welcome you with open hands.

vlad74
10-04-2005, 10:39 PM
Oh my god. The world is going mad.:banghead::banghead::banghead::banghead:

Sagii
10-04-2005, 10:40 PM
I still feel cold... my maya.. my little maya... what will happen to you?

Equinoxx
10-04-2005, 10:40 PM
the king is dead, long live the king (?) :shrug:

ROFLMAO i was just thinking that NO MORE then 2 seconds before I read your post.

hmmm . . . Autodesk Magma . . . hmmm

Steve Green
10-04-2005, 10:40 PM
Bit more info here

http://www.maxunderground.com/

and there is going to be an audio clip of the press conference here

http://www.autodesk.com/press

- Steve

StefanDidak
10-04-2005, 10:40 PM
Autodesk doesn't have much to gain from synthesizing both apps into one, likely more expensive (but not much more expansive) product, which is why it probably won't happen.

Exactly. And from a technical perspective both products are so vastly different in technology and implementation under the hood that it would be unfeasible to try and create any cross-pollenation between the two.

archerx
10-04-2005, 10:40 PM
Whoa, talk about unexpected, this can only mean good things for max users! (like me :p)

well wow looks like i have something to talk about for my next show lol.

ahhh just when things get boring something like this pops up!
I suggest "Maxya" or "MayaX"

Shade01
10-04-2005, 10:41 PM
I'm not a 2D artist, and I'm not trying to argue that Toxic is even worth a damn. The only point I'm making is that the way they have setup their 2D line has flaws. The top program is missing features that the lower ones have. HDR support is extremely important, every big post company uses them, literally in ever shot. Why does Inferno not have that? Why does the cheaper, not as powerful Combustion have it? It seems goofy to me. It seems like poor planning and execution on Autodesk's part. That's my only point. Also look up Luma Pictures, a pure shake house doing some killer stuff.

Isnt this kind of like arguing over who broke the television during the apocolypse?

Steve Green
10-04-2005, 10:42 PM
I wonder if anyone who's moved from Max to Maya feels like they're being stalked?

- Steve

AdamHerbert
10-04-2005, 10:42 PM
:surprisedW T F mates?! This is ridiculous! I learned Maya in school and Max at my job after graduating, so I think I am lucky in that respect, but what will happen with this monopoly of high end 3D programs? Hopefully the inovation will keep coming instead of a sudden halt forced by no competition. Maybe they will keep creating Max and Maya for a couple years until they come out with a combined version that allows you to create life itself.:shrug:

hyperlaw
10-04-2005, 10:42 PM
Shocking news, but I think it could mean more good than bad. Neither company would have gotten as far as they have without solid goods.

Now that they have merged the software developers have even MORE reason to respond to the needs of the folks using the wares. I don't think Autodesk is going to do anything except try to maintain their lead. And the way to do that is to get product to the place where as many people as possible WANT to use it.

Sure Max is not everyone's choice, but that doesn't mean that a possible future Uber App can't please a LOT of people, if not everyone... [wishful thinking?]

btw, I love 3DS Max :D, but I really think more good than bad will come of it...
remains to be seen though...

Think about it..more tolls to share, a larger, more diverse community to learn from, more assets to trade!

JA-forreal
10-04-2005, 10:43 PM
In my opinion competition is the CORE basis for innovation.
Having ONE UNIVERSAL 3D APP is a BADDD incentive for improvement and change.

-R

I had thought that 3d apps would split down into more specialty apps. Then maybe we would have one main all around 3d app for our final render output. This combo was unexpected.

Breton
10-04-2005, 10:43 PM
"First Macromedia is bought out by Adobe-- and now Autodesk buys Alias-- this can only be good for us! Consolodating programs into massive all-comprehensive applications-- the quality has nowhere else but to progress positively. Maya is more of an industry standard in some regards, so I think it will be the dominant interface although 3d Studio Max is more efficient-- whatever comes out of this will be good."

not true! less competiton, less progress :hmm:

maybe you'r right but, maybe they can make a better software, with the good things from both... isn't?

Kai01W
10-04-2005, 10:45 PM
I'm not a 2D artist, and I'm not trying to argue that Toxic is even worth a damn. The only point I'm making is that the way they have setup their 2D line has flaws. The top program is missing features that the lower ones have. HDR support is extremely important, every big post company uses them, literally in ever shot. Why does Inferno not have that? Why does the cheaper, not as powerful Combustion have it? It seems goofy to me. It seems like poor planning and execution on Autodesk's part. That's my only point. Also look up Luma Pictures, a pure shake house doing some killer stuff.

This is slightly offtopic. So won't go too deep into it. HDR is right now just gaining importance in the compositing world, yet to my assumption (beaker?) its still not as widespread and important especially not in the market segment of flame/inferno which is mainly commercials, etc.
Plus, if you knew the architecture of flame/inferno you'd see why it is not so easy to implement HDR support into their advanced systems. So, for once I cannot see poor planning on autodesks side, here.

-k

leuey
10-04-2005, 10:45 PM
First of all I don't think *anything* will happen, at least for a while. These are complex programs and if there's any 'merging' of technologies going on it will take some time.

Second, my fear is not that they will raise the price. But that they will lower it so much that the other developers are unable to retain quality programmers and the competition will dry up. I don't think Photoshop's dominance is a good thing (they lag severely in innovation IMO) - and I don't see it as a good think in 3D. Hopefully it won't come to pass.

Third, are the Maya developeres (like Duncan B.) sticking w/ the company?

Fourth - to you guys arguing about FFI and Combusion, FFI render (at least in part) w/ Hardware, which maxes out a 12bits/channel. Therefore they can't render in HDR (32bits/channel). I think.....

-Greg

IRML
10-04-2005, 10:46 PM
lets take bets on what they buy next, I hope it's truespace :p

pixelAffairs
10-04-2005, 10:46 PM
Okay, I`ll stay cool.
It can`t turn out THAT bad.
If so, I´ll have to take look at XSI or Houdini(what i always wanted).

Omita
10-04-2005, 10:46 PM
THERE IS NO GOD!

HellBoy
10-04-2005, 10:47 PM
Welcome to the universe of Autodesk!!!

rblitz7
10-04-2005, 10:47 PM
Whoa, talk about unexpected, this can only mean good things for max users! (like me :p)

well wow looks like i have something to talk about for my next show lol.

ahhh just when things get boring something like this pops up!
I suggest "Maxya" or "MayaX"
Yeah get some other people too to talk about this on the show.

NanoGator
10-04-2005, 10:47 PM
Set your faces on stun!

Matadŏr
10-04-2005, 10:47 PM
i DON´T want to believe!

I´ve been using Maya since version 1.0, worked with Power Animator for some time... and now what? Autodesk??? And i thinking that Apple could be the monster eater to be afraid of...

Sad sad news, for me at least.

:sad:

dprgb
10-04-2005, 10:47 PM
it seems foolish for Autodesk to buy alias right immediately after they release Maya 7, cuz now that product is going to generate minimal revenue.

Actually, its because both companies wanted to turn over a new leaf for Rosh Hashanna (the Jewish new year)

thats the one...

I think they were more after StudioTools to expand their design software portfolio (and of course to somewhat reduce competition). They don't really need the money - AutoCAD more than makes up for it.

I wouldn't be surprised if next up is Avid - they still don't have an entry level editing program, and they have a decent stronghold on film finishing. The powers at be most likely wouldn't approve that transaction (they'd probably have to sell of the 3d app to another buyer) but that too would be doom for Softimage.

I think as the end user we see the big price tag on the software and forget about the development money to create it - with the dev money from both ends of the deal this could turn out great.

And I also challenge anyone who believes everything Autodesk makes is crap - their CAD software isn't the industry standard only because everyone has it - AutoCAD (and specifically Architectural Desktop since that's what I use) is maturing with every release into a more end-user friendly product with more and better features.

kumodot
10-04-2005, 10:48 PM
This is a very good News. The Best news of the year.

Now, we will have MUCH MORE excellent Animators and 3DARtists talking the SAME language ! So, much more people to work together on production !

To the software side, with lucky, we now will have every good tool of the two worlds. So. This is a very good news !

Max and Maya are Powerfull tools. Tons of talented artists are using then both. So now, let's merge our forces. Why not ?

I Hope so. What's the future now ? :)

TopherMartini
10-04-2005, 10:48 PM
This is absolutely shocking :cry:

Anyone know if this changes plans for Mac OS X apps? Max has never been on Mac OS X (only Combustion and Cleaner) and it would SUCK for Maya for Mac OS X to change :banghead:

Lorque
10-04-2005, 10:48 PM
:eek:

Okeeyy... Didn't see that one coming. Very interesting times. But I have to agree with people saying this doesn't sound too good for the industry as a whole.

Schwinnz
10-04-2005, 10:48 PM
lmao... sorry, but seriously now. lol

Laugh as you wish, but Blender is growing into a really great package. It has nothing to be jealous of other packages in what it does currently.

AdamT
10-04-2005, 10:49 PM
Thinking on it some more I agree that this move has a *lot* more to do with the companies' CAD applications than the relatively small market occupied by Maya and Max. I suspect the two products will continue separately, with Max being bent more towards visualization and away from character animation.

In any case I think it's BAD news for consumers.

DevilHacker
10-04-2005, 10:50 PM
I bet Z-Brush look very tasty for a lot of companies right now.
I bet someone will make a play for them before the next Siggraph.

-RHere’s to hoping that Avid buys it first!
:beer: