View Full Version : Spectacular 2D Entry: Tuomas Korpi

10-04-2005, 05:02 PM
Tuomas Korpi is entered in the "Spectacular Challenge" update: View Challenge Page (http://features.cgsociety.org/challenge/spectacular/view_entries.php?challenger=9192)

Latest Update: Final Coloring: The Great Library
http://features.cgsociety.org/challenge/entries/10/9192/9192_1132944525_medium.jpg (http://forums.cgsociety.org/showthread.php?p=2853911#post2853911)

10-11-2005, 09:08 AM
http://features.cgsociety.org/challenge/entries/10/9192/9192_1129021692_medium.jpg (http://features.cgsociety.org/challenge/entries/10/9192/9192_1129021692_large.jpg)

I've made something like 4 to 5 10 minute airship platform scenes taking place in a huge steam punk city, but I think I like this the most. I already have some tweaks in my mind but maybe I'll just fix them at the later milestones..

10-11-2005, 09:20 AM
I love it when an image has an imediate feel and atmosphere to it... Yours is simply wonderfull and does this to me... I imediatly thought about the busy city up ahead and how that contrasted with the slow and gracefull blimp! Well done so far! Keep it up!

10-11-2005, 10:08 AM
so welcome to the real spectacular world bro. keep head banger on!:buttrock:

10-13-2005, 08:03 PM
great mood. I want to see more details...but without loosing the same feeling. Keep up the good work!

10-13-2005, 08:17 PM
nice image.... good luck man:thumbsup:

10-13-2005, 08:17 PM
fantastic airship~~~~~It really a nice workkkk~~~~~:bounce: :bounce:

10-15-2005, 07:41 PM
great start, great mood & i specially like the weather! good choise with the image format.

10-15-2005, 10:34 PM
hyvä Suomi

not really spectacular yet, but I guess it'll come

10-16-2005, 04:59 AM
very cool style ! welcome to join this game !:thumbsup: good luck ~

10-16-2005, 08:35 AM
Interesting idea, nice lighting and mood. Good luck

10-16-2005, 09:09 AM
Thanks guys! I like this scene, but I'm not sure if it's spectacular enough :) I mean, for it being spectacular the viewpoint should be more dramatic or something. But that's only a concept sketch anyway. I may do all different sketch and scene, but I think I'll keep the steampunk theme and make a huge floating steam ship instead of an airship. Or something like that :) Hopefully I'll post the first concept sketches this evening :)

10-16-2005, 11:48 AM
man hat loosk really cool. Simple yet really atmosheric.. i love rain!

10-16-2005, 06:03 PM
http://features.cgsociety.org/challenge/entries/10/9192/9192_1129485787_medium.jpg (http://features.cgsociety.org/challenge/entries/10/9192/9192_1129485787_large.jpg)

Quite happy with this concept of floating ships. I've used a rough 3d-model for the body of the ship, to get the perspective right - hope that's ok? I think I'll go with this idea, it's a huge scene that will require a lot of details both in the background and foreground, and I'm going for a matte detail-level and look. No idea where to continue :)

10-16-2005, 06:10 PM
Nice mood. Are you planning to add a few 'human' elements in it? It might add to the sense of scale.

10-16-2005, 06:27 PM
Koekebakker: Sure. There are going to be passangers walking on the bridges to the ship, and some smaller vessels and windows and stuff. This is just a rough sketch to see if the idea works in the first place.

Any comments/ideas/critique are welcome :)

10-16-2005, 06:28 PM
you might want to add some gadgetry and gears to the scene to add a bit more steampunk.....afterall i dont really see 'steampunk' in the pic yet.
great idea...and i can't wait to see it finished!

10-16-2005, 07:12 PM
Cool mood~ I like it! Good lick!

10-17-2005, 02:13 AM
interesting stuff going so far~i kinda like the desaturated mood and the composition u've came up with~keep it coming mate~i'm looking forward for more:)

11-22-2005, 02:16 PM
http://features.cgsociety.org/challenge/entries/10/9192/9192_1132672599_medium.jpg (http://features.cgsociety.org/challenge/entries/10/9192/9192_1132672599_large.jpg)

I decided to give up on the whole steampunk theme and go with more organic look. There's just enough time to finish this piece if I just get started with it :)

11-22-2005, 02:21 PM
http://features.cgsociety.org/challenge/entries/10/9192/9192_1132672912_medium.jpg (http://features.cgsociety.org/challenge/entries/10/9192/9192_1132672912_large.jpg)

Well this isn't actually a lineart, but I've blocked in the shapes and colours of the scene. I've also made an 3d model of the library in 3dsmax and placed it in the scen. After that it's time to get some photographs for reference and textures and just start painting :)

Btw. I'm going for "almost" photorealistic look so I'll use a various photographs as a basis to get the background look somewhat realistic.

11-23-2005, 12:54 PM
http://features.cgsociety.org/challenge/entries/10/9192/9192_1132754071_medium.jpg (http://features.cgsociety.org/challenge/entries/10/9192/9192_1132754071_large.jpg)

Coloring/painting phase, the most frustrating and rewarding part of the process. Woah, this is gonna take a while... :) Hopefully I get the background finished this evening and tomorrow get started with the builing.

11-23-2005, 06:39 PM
marvelous way of painitng, good style. I see u really know how to deal with light and shadows in ur procces, thats what I admire the most. good luck and I cant wait to see the rest of the pic :)

11-23-2005, 07:58 PM
I got this feeling that this is going to be good, just like it already is. I think you not only see but also feel reality translated to imagination.


11-23-2005, 08:58 PM
http://features.cgsociety.org/challenge/entries/10/9192/9192_1132783113_medium.jpg (http://features.cgsociety.org/challenge/entries/10/9192/9192_1132783113_large.jpg)

Hmm.. got the waterfalls done. Still a lot of tweaking with haze and details but atleast those look like waterfalls now :) Next step is going to be the mountain/rock element on foreground and the huge salient object the library is standing.

11-23-2005, 09:03 PM
Btw. here's a few pictures of the 3d model I've used and will be using in the scene. There's couple passes more but those aren't worth posting. So: basic render with lights and shadows, two different perspective grids for different parts and phases of the picture, and a z depth pass.


11-23-2005, 09:17 PM
Hi Tuomas!
You work really fast and I must say it looks very promising. Nice to see the 3D reders aswell.
Just visited your website. Impressive stuff!
Looking forward to see how far you take this.

11-23-2005, 09:58 PM
Welcome, to the contest cuzzo, nice sketches, looks like you are gonna throw down, good luck! :thumbsup:

11-24-2005, 01:03 AM
http://features.cgsociety.org/challenge/entries/10/9192/9192_1132797824_medium.jpg (http://features.cgsociety.org/challenge/entries/10/9192/9192_1132797824_large.jpg)

Finally I got rid of that highlighted circle/sunclock/platform :) Getting there slowly...

I think the area should be a little more highlightet though, not sure if that "17-gram" works and perspective seems strange now that I look at it. I'm still trying to find the final colour of light, should I go for dreamlike red haze, or with more realistic blue/green and desaturated tones...

11-24-2005, 01:53 AM
my goodness~how could i have missed this thread,all i have to say is that the rendition for the current piece is simply amazing,the way u manipulated the 3d source to a painting is awesome.keep it going,:scream:and best of luck to u

11-24-2005, 02:00 AM
Interesting idea nice compisition

11-24-2005, 04:31 PM
http://features.cgsociety.org/challenge/entries/10/9192/9192_1132853477_medium.jpg (http://features.cgsociety.org/challenge/entries/10/9192/9192_1132853477_large.jpg)

I think I got the values almost right..maybe I just go with these for a while..

11-24-2005, 05:13 PM
Wow. I really need to learn how to create objects in 3d. You've got a very realistic looking environment and structure here. Looks so freegin' professional. I love it :thumbsup:

11-24-2005, 09:04 PM
http://features.cgsociety.org/challenge/entries/10/9192/9192_1132869877_medium.jpg (http://features.cgsociety.org/challenge/entries/10/9192/9192_1132869877_large.jpg)

Finally I got into the detailing the The Great Library itself... gave it a little more form.

11-24-2005, 09:08 PM
Here's a few close-ups, on the left a 100% zoom of the texture on the "plaza", and on the right, the building in a 50% scale (not that much details yet :))

11-24-2005, 09:11 PM
yay , seen your stuff on the speed paint thread (awesome),
but didn't know u was in here too!

sweeet stuff..so sweet


11-25-2005, 01:38 AM
This is really beautiful and atmospheric. I love the details! Awesome!:bowdown:

Reckon you will finish in time?

11-25-2005, 01:39 PM
http://features.cgsociety.org/challenge/entries/10/9192/9192_1132929546_medium.jpg (http://features.cgsociety.org/challenge/entries/10/9192/9192_1132929546_large.jpg)

Added some bridges and the end of the cliff the building is standing. Still needs a lot of work on the ground/cliff, the building finally looks like one :)

11-25-2005, 01:55 PM
Hey, Korpi! I like it, style and idea is fantastic, golden-brown colors are great too. Look foward to finish :thumbsup:

11-25-2005, 05:48 PM
http://features.cgsociety.org/challenge/entries/10/9192/9192_1132944525_medium.jpg (http://features.cgsociety.org/challenge/entries/10/9192/9192_1132944525_large.jpg)

I think with this wip I've entered the Final Coloring milestone: ready to add all the details and life/movement; basic forms and colours are on their places (there are few sketchy areas here and there but not gonna worry about it right now :).

Few issues on the pic: I transformed the plaza a bit 'cause the perspective didn't look so right, so there's this fugly seam near the stairs/mountainwall.

Btw. here's the basis of the ring, or "17-gram" ;) I've used on the ground:

11-26-2005, 12:28 PM
wow thats seriously beatifull!

looks great, awesome perspective, mood and everything.
I like the "17-gram" on the ground.

Sweet! keep going! :applause:

cheers Kam

11-27-2005, 04:28 PM
Squibbit: Thanks.. it's also sweet to do these :)
Lync: Hopefully I get this finished in ten days (or is it nine now :o )
Rawwad: Me too :)
Kamjar Fadai: Thanks!

Before adding life and characters to the scene I thought it would be nice to make a speedie taking place in that library somewhere, you know, to get more intense feeling of the place and closer look at the library. So here's a 1h concept sketch of the Great Library inside :)


11-27-2005, 04:30 PM
1 hour? :surprised



11-27-2005, 05:27 PM
A speedie?! :drool: :surprised :deal:

Go with your speedie instead! It looks stunning. I just wonder how good you can get if you work on it for few more hours

Too good stuff.. Im jealous!

11-27-2005, 09:19 PM
Very nice progress! I love the concept of the building, bridges and rock landscape. Maybe you can show the depth of the waterfall scene a bit more with additional fog and shadows. First I didn't see that its a waterfall around, maybe its because the lighting of the waterfall is not clear (I mean the lightdirection is coming form everywhere and the building has a strong shadow to the left). The waterfall itself looks a bit flat and apears in the first seconds like a concrete wall. The scene feels quite empty for now, maybe you come up with something to fill that space. Great work so far and good luck:thumbsup: (super speed painting btw)

11-28-2005, 12:52 PM
hi korpi

excellent work, how did I miss this thread, great perspective
I would add a little more contrast,
My spec

11-28-2005, 01:36 PM
Hey, Korpi. This is a great pic. Your composition and color are great. Cool concept too. I cant believe how fast you paint. Excellent work! :applause:

11-29-2005, 05:12 PM
Hi! The perspective is very gripping! The atmosphere is full of adventures! Good jod! Good luck! :)

11-29-2005, 06:18 PM
You're doing excellent work here, dude! And just love your speedie! You're super fast... 1 hour.. huh.. :eek: And really like the stuff in your homepage too. :)

CGTalk Moderation
11-29-2005, 06:18 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.