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detached
10-04-2005, 02:31 AM
I'm trying ot get the bump map of a material to only show up where the specular highlights are on the material.

I've set up some networks but I dont seem to be getting the right combination or something. If someone could point me in the right direction that would be great.

Thanks

Brian

francescaluce
10-04-2005, 06:23 PM
ctrl.shading.diffuse->mix8layer.base

ctrl.shading.specular->bumpCombiner.input.
bump->bumpCombiner.bump
bumpCombiner->mixlayer.1 (screen mode).

/f

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10-04-2005, 06:23 PM
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