Goob
11-11-2002, 04:02 PM
how can I set the bones rotations back in the pose, where the character has been skinned? I am looking for a funktion like "gotoBindpose" in maya.
cheers
goob.
cheers
goob.

View Full Version : workflow problem with physique and bones
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Goob 11-11-2002, 04:02 PM how can I set the bones rotations back in the pose, where the character has been skinned? I am looking for a funktion like "gotoBindpose" in maya. cheers goob. |