Fex
11-11-2002, 03:59 PM
Any ideas how GI networkrendering works in FinalRender?
Which renderer could do it without flickering (FinalRender,
Brazil, VRay)?
Think its a problem about shared GI solutions.
If somebody could share his experience... :)
Which renderer could do it without flickering (FinalRender,
Brazil, VRay)?
Think its a problem about shared GI solutions.
If somebody could share his experience... :)
