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pigglet
10-02-2005, 02:26 PM
Second try to begin a work. First of all - add some details to the cube:

http://tangerin.kiev.ua/pigglet/man2.jpg

c&c are welcome :lightbulb

Heshmat
10-02-2005, 02:38 PM
Its not as good as your last post, but how on earth were you going to top yourself!

Can you post a rendered view, other than a screen capture. Just so we can see how it looks without the mesh in the way. It looks good but its hard to see the detail in this image.

Degeks
10-02-2005, 02:57 PM
Hahaha...at least now this is much better n this time its not a box, n i dont require my 3d goggles o view it....:bounce:

pigglet
10-02-2005, 03:02 PM
MeshSmoothed model. No details. Maybe it's time to add some... :p

http://tangerin.kiev.ua/pigglet/man_s.jpg

pigglet
10-04-2005, 12:22 PM
Adding some sculpt polygon tool ;)
http://tangerin.kiev.ua/pigglet/man3.jpg

Cleveland
10-04-2005, 12:40 PM
nice one pigglet. just a couple of suggestions. you may want to move the ears into the skull a little. and also try and make him as devoid of expression as possible if you're going to animate him. i think that's about it. maybe his lips are a little thin. i don't know. good work.

cleveland

pigglet
10-04-2005, 07:20 PM
Thanx Cleveland. I think that ears really must be moved for a little :)
But i don't know will I make animation or not. My topollogy is ready for animation, but maybe it will be only some stills...

PS. I like thin lips, but i think i will not see them under the beard and moustaches :rolleyes:

pigglet
10-04-2005, 09:39 PM
some map tests.
bump
http://tangerin.kiev.ua/pigglet/bumptest.jpg

diffuse
http://tangerin.kiev.ua/pigglet/diffusetest.jpg

pigglet
10-04-2005, 11:40 PM
It's not a time to make a renders, but I cant stop myself. Little skin test... :hmm:
http://tangerin.kiev.ua/pigglet/skintest2.jpg

PS. Critiques and suggestions are welcome :bounce:

pigglet
10-04-2005, 11:45 PM
It's not a time to make a renders, but I cant stop myself. Little skin test... :hmm:
http://tangerin.kiev.ua/pigglet/skintest2.jpg

PS. Critiques and suggestions are welcome :bounce:

pigglet
10-06-2005, 05:25 PM
Hey, doctor. I see you!
What is your favorite eye?
http://tangerin.kiev.ua/pigglet/eyes.jpg

Lalecp
10-06-2005, 05:27 PM
great work so far, im eager to see more updates but please put some quick texture in the eye, it kinda makes everying harder to see because my attention is taken from the grey eyes. also his skin looks a little..wet or shiny, like he's been sweating a bit. i like the eye to the far right btw

pigglet
10-08-2005, 04:56 PM
some test...
http://tangerin.kiev.ua/pigglet/tst.jpg

sys0ps
10-08-2005, 08:31 PM
pigglet,

the color map that you have made looks really nice....but the bump map is to high, take it down a notch or paint a different map for it (especially the nose -just looks to bumpy)

modeling : the face looks to "square" take a look at the mouth area - the corners need to be pulled back slightly

keep at it...personally i would hold off on doing any renders and focus on the modeling for right now.

Bryan

pigglet
10-11-2005, 04:30 PM
Thanx for advice, sys0ps.
I made some changes in lips and eyes mesh.
http://tangerin.kiev.ua/pigglet/tst2.jpg

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