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View Full Version : Bloodcells - Particles or anther way?


blueflame
10-01-2005, 05:40 PM
Hi,
i'm making a litle scene with animation and i want to make lots of cells that moving
in side tha vains but i'm using Particle Emitter on a Curve and make it motion on path
ther is other way to make lots fo cells and make them move in a rendom motion ?


thank you.

Faber
10-02-2005, 03:13 AM
curve flow is perfect for that instead of a curveemitter. you can also have several curveflows blending into each other! also I assume that you are going to instance the particles with some cell geometry. remember that you can select as many objects and instance them on the particles, so they dont all look the same. in the instancer you can also play with orientation, scale and so on, just remember to allow all data types. to control the particle movement itself you have to look into some basic MEL, a lot is already to be found when you go to the attribute editor and find your curveflow properties. turbulence fields (animated ones) are always good for creating random motion by the way..

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10-02-2005, 03:13 AM
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