muniraj
10-01-2005, 05:57 AM
I am new in desigining . Recently I read and article about the use of texture baking
and tried some of its examples.
They looked fine.
But as I increased the complexity of model the textures resolution becomes ugly.
Is there any way to retain the high resolution of the texture even after baking and applying map to it.
and tried some of its examples.
They looked fine.
But as I increased the complexity of model the textures resolution becomes ugly.
Is there any way to retain the high resolution of the texture even after baking and applying map to it.
