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nemesis_256
10-01-2005, 12:11 AM
Here's a short (30 second) animation I did. Took 4 months of rather sparse free time to do, and about 5 days of rendering (because of all that fur/grass). This is the second time I do character animation, and it's a big improvement from my first. It's also my first time with organic characters (first was a robot). The only thing I didn't do are the two models (ogre and dragon). They're from a Dosch disc. Hope I get some decent replies...

720 x 480, 9.6MB
http://homepage.mac.com/nemesis_256/websitefiles/dragonandogrebig.mov

400 x 300, 4.7MB
http://homepage.mac.com/nemesis_256/websitefiles/dragonandogresmall.mov

TSB
10-01-2005, 06:46 AM
good start. think you're on the right track.

TobyArt
10-05-2005, 07:43 PM
Just a couple quick comments..

First, the weight seems to be off when he lands on the grass. It's a huge drop yet the landing looks as if he only fell a couple feet.

Secondly, The run could use more power, his face looks very determined. But the run looks like he's out for a jog. He's an ogre so maybe a little more hunch to the back when he runs? More of a stomp with each step?

Just ideas and it's a really great start!!

mstram
10-05-2005, 11:29 PM
Very nice !

I agree that the landing should be tweaked. He should at least have to come down to a full knee bend, and possibly even go into a somersault, ya, I know more animating :)

Not only does his landing look a bit artificial, when you zoom in, his legs are not moving at all, he looks a bit like a statue.

The initial camera pan upwards could be a bit smoother, add a bit of ease-out to it.

Overall, though it looks great !

How did you do the water?

Mike

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10-05-2005, 11:29 PM
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