stevecullum
09-30-2005, 09:01 PM
I'm trying to set up a scene where three columns topple and break into pieces. A simple enough thing for Hard FX I thought - but boy was I wrong!!
I've keyframed the fall of the columns and set the break to occur when the floor collision occurs. It starts of ok, but I get this horrible 'popping' effect as the pieces come in to contact with one another. If I turn of self interaction they pass through each other.
It would be nice to get a little more scattering when the columns hit but thats the least of my troubles!!
Is there anyway to elimate this?
http://cullumgraphics.com/tests/test.gif
(http://www.cullumgraphics/tests/test.gif)
I've keyframed the fall of the columns and set the break to occur when the floor collision occurs. It starts of ok, but I get this horrible 'popping' effect as the pieces come in to contact with one another. If I turn of self interaction they pass through each other.
It would be nice to get a little more scattering when the columns hit but thats the least of my troubles!!
Is there anyway to elimate this?
http://cullumgraphics.com/tests/test.gif
(http://www.cullumgraphics/tests/test.gif)
