tonyg3d
11-10-2002, 02:09 PM
Hi All,
This is my first post here, excuse me if this post is long-winded.
Firstly, thanks to everyone for some great ideas and tips. Very inspirational stuff!
Anyhow, I'm working on a job for someone and I would appreciate some comments on improving the realism of this work.
Someone told me the problems they had with 'photographing' coffee jars.
(Don't ask! Advertising work!)
The main problem being uncontrollable reflections which ruined the shots.
I said I'd have a go in 3d (Cinema4d) knowing I'd have more control over the reflections.
The label is lo-res at the moment, I just scanned it in. The scene contains a few lights, some with specular turned off. The reflections are actual objects in the scene. I also spilled out the coffee from the jar, took a digital shot of it and used it as a map for the coffee.
Unfortunetly, the glass refraction has created a kind of symmetry of the coffee which ruins its realism.
I look forward to your comments,
Tony.
This is my first post here, excuse me if this post is long-winded.
Firstly, thanks to everyone for some great ideas and tips. Very inspirational stuff!
Anyhow, I'm working on a job for someone and I would appreciate some comments on improving the realism of this work.
Someone told me the problems they had with 'photographing' coffee jars.
(Don't ask! Advertising work!)
The main problem being uncontrollable reflections which ruined the shots.
I said I'd have a go in 3d (Cinema4d) knowing I'd have more control over the reflections.
The label is lo-res at the moment, I just scanned it in. The scene contains a few lights, some with specular turned off. The reflections are actual objects in the scene. I also spilled out the coffee from the jar, took a digital shot of it and used it as a map for the coffee.
Unfortunetly, the glass refraction has created a kind of symmetry of the coffee which ruins its realism.
I look forward to your comments,
Tony.
