View Full Version : MOtion BUIlder FBIK vs. Maya 7 Fbik
09-27-2005, 07:35 AM
just a few questions,
1 : Is there way in maya to switch from FBik to just body parts, like in motion buider.
2: Is there a possibility of adding squash n Strech to these rigs.
yes, you can key the whole thing or just a body part - open the outliner and see that you have a character node called by default fbikCharacter. it has sub-character-sets for body parts. also see the options under 'Set FBIK Keys' - you can key full body/body part/selected parts. and read the docs, it's all in there.
01-29-2006, 11:57 PM
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