View Full Version : How to mirror Weight Maps?
11-09-2002, 05:54 PM
Could anyone be kind enough to tell me how you mirror weight maps?
I have a character with two identical sides, and I have done the weight maps for the bones in his left arm and left leg heirarchy.
He is symmetrical, so I'd like to mirror the weight maps I have created.
Grateful for help ! A plugin/lscript that does this would be marvellous!
11-09-2002, 05:57 PM
use vertex paint
11-09-2002, 06:23 PM
take a look there:
11-09-2002, 06:25 PM
Thanks for the quick replies.
Mike - How do I mirror maps using Vertex Paint?
Hamlet. I downloaded that plugin, so cheers!
Will try and see which is quickest!
11-09-2002, 07:22 PM
copy, then paste -x or x
Get the mirror weight plugin at www.flay.com
11-11-2002, 10:02 AM
Either that or when you paint the object turn symmetry on "Y". Then begin painting.
11-11-2002, 11:42 AM
Thanks for all of your suggestions. Using a combination of the suggested plugins and manual labour, I have managed to mirror my maps.
Now all I've got to do is to refine the maps, get IK working, and we will have a animatable Yoda!
Thanks a lot
01-13-2006, 09:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2014, Jelsoft Enterprises Ltd.