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View Full Version : Texture Artist, Environment Designer, Rigger and UV Masters for Next-Gen Games


d_master
09-23-2005, 06:42 AM
We are looking for the following artists for Next Generation Games:-

Texture Artists: Capable of High Definition Textures for Characters, Creatures, Plants, Objects or Architectures; it will be a bonus if also capable of Normal Map Productions/Manipulations.

Environment Designers: Capable of Environment/Level designs.

Riggers: For the rigging and weighing of Chararcter and Creature, best if capable of riggings for weapon interactions.

UV Masters: Specialized in UVs

Please kindly contact us at d_master@dcwl.net for more detail, the major working location is Vancouver, while we also welcome Contrcats/Freelances.

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