jackieliao
09-22-2005, 04:31 PM
hey guys,
I use Maya 6.0.1. I have an object with maya layered shader. I try to break light -linking with this object and a spot light and render it with mental ray(I didn't open GI or FG), but it doesn't work. The object didn't receive the light, which is right, but it still cast shadows. I think it's the problem about layered shader because it works on other shaders(like blinn,phone, lambert..). Can someone tell me how to fix this problem??I will really apperciate that~Thanks you so much!!
I use Maya 6.0.1. I have an object with maya layered shader. I try to break light -linking with this object and a spot light and render it with mental ray(I didn't open GI or FG), but it doesn't work. The object didn't receive the light, which is right, but it still cast shadows. I think it's the problem about layered shader because it works on other shaders(like blinn,phone, lambert..). Can someone tell me how to fix this problem??I will really apperciate that~Thanks you so much!!
