pelos
09-22-2005, 05:08 AM
hi i whant to know how does normal map word to create a texture for a game model
i know there is a button on zbrush to make normal maps (the same way for a displaysment)
but do i have to model something with high polys and then create a game model and use the same uv cordinates?
how do i do it?
thanks
i know there is a button on zbrush to make normal maps (the same way for a displaysment)
but do i have to model something with high polys and then create a game model and use the same uv cordinates?
how do i do it?
thanks
