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View Full Version : Desert Eagle 50AE Early WIP


kenny_bsp
09-19-2005, 08:48 PM
This is my first atempt to model a gun in 3D Studio Max :

http://img368.imageshack.us/img368/3815/deaglewip15rw.th.jpg (http://img368.imageshack.us/my.php?image=deaglewip15rw.jpg)
http://img368.imageshack.us/img368/3524/deaglewip22fw.th.jpg (http://img368.imageshack.us/my.php?image=deaglewip22fw.jpg)
http://img368.imageshack.us/img368/3851/deaglewip32ev.th.jpg (http://img368.imageshack.us/my.php?image=deaglewip32ev.jpg)
http://img368.imageshack.us/img368/5765/deaglewip46sz.th.jpg (http://img368.imageshack.us/my.php?image=deaglewip46sz.jpg)

Waiting for crits and comments :)

Neil
09-20-2005, 03:53 AM
Are you finished?
Was your goal just to model it or have a "complete" model?

IE: Texturing doesn't look finished yet.

requiem2d
09-20-2005, 04:55 AM
Title says "Early WIP" so I doubt he's finished :)

Good start Kenny!

kenny_bsp
09-20-2005, 08:19 AM
Thanks :)
Its not modeled completely right now ... I have a lot of detail to add so there is no texture on the model. I dont kow yet but maybe i will use this model as a replacement of pistol in HL2.

kenny_bsp
09-20-2005, 04:24 PM
*** Little update ***

http://img393.imageshack.us/img393/9080/dg24ef.th.jpg (http://img393.imageshack.us/my.php?image=dg24ef.jpg)
http://img393.imageshack.us/img393/7660/dg39zq.th.jpg (http://img393.imageshack.us/my.php?image=dg39zq.jpg)
http://img393.imageshack.us/img393/7140/dg44ok.th.jpg (http://img393.imageshack.us/my.php?image=dg44ok.jpg)
http://img393.imageshack.us/img393/2543/dg10km.th.jpg (http://img393.imageshack.us/my.php?image=dg10km.jpg)
and the wire
http://img393.imageshack.us/img393/8753/wire7my.th.jpg (http://img393.imageshack.us/my.php?image=wire7my.jpg)

kenny_bsp
09-20-2005, 09:05 PM
Clip is now textured
http://img218.imageshack.us/img218/6007/dclip7ty.th.jpg (http://img218.imageshack.us/my.php?image=dclip7ty.jpg)

ArchangelTalon
09-20-2005, 10:09 PM
Looks not bad.

You might want to post this up over at Clan of the Dead Goat (http://cdg.csnation.net/viewforum.php?f=19) forums. It's kinda the main resource for Counter-Strike/Half-Life/day of Defeat replacement weapons.

kenny_bsp
09-21-2005, 09:23 AM
Thanks for advice, maybe i will register and post there, but i think i will not because im too lazy :)
Im planning to finish the modeling today and start to skin :
http://img392.imageshack.us/img392/4089/tstdg24lh.th.jpg (http://img392.imageshack.us/my.php?image=tstdg24lh.jpg)
http://img392.imageshack.us/img392/9584/tstdg12bk.th.jpg (http://img392.imageshack.us/my.php?image=tstdg12bk.jpg)
wire :
http://img392.imageshack.us/img392/8964/tstdg30ex.th.jpg (http://img392.imageshack.us/my.php?image=tstdg30ex.jpg)

Mastahful
09-21-2005, 09:42 AM
Could you post a shaded wire render, so its easier too see the mesh, from the wire only render I can make out some problems, but its hard to tell. We can then try and help you clean it up.

kenny_bsp
09-21-2005, 11:12 AM
http://img387.imageshack.us/img387/9643/dgwr19zh.th.jpg (http://img387.imageshack.us/my.php?image=dgwr19zh.jpg)
http://img358.imageshack.us/img358/5232/dgwr25km.th.jpg (http://img358.imageshack.us/my.php?image=dgwr25km.jpg)
http://img388.imageshack.us/img388/797/dsht0mc.gif (http://imageshack.us)

kenny_bsp
09-21-2005, 07:42 PM
If someone is still viewing this thread i'l continue to update :)
I think i'l end the modeling part on this and proceed to texturing (sorry for awful renders) :
http://img288.imageshack.us/img288/4667/dgtstr43jk.th.jpg (http://img288.imageshack.us/my.php?image=dgtstr43jk.jpg)
http://img288.imageshack.us/img288/5702/dgtstr32sj.th.jpg (http://img288.imageshack.us/my.php?image=dgtstr32sj.jpg)
http://img288.imageshack.us/img288/3463/dgtstr29vp.th.jpg (http://img288.imageshack.us/my.php?image=dgtstr29vp.jpg)
http://img288.imageshack.us/img288/5273/dgtstr17bf.th.jpg (http://img288.imageshack.us/my.php?image=dgtstr17bf.jpg)

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