View Full Version : CNN: Nintendo's revolution-ary plans
RobertoOrtiz 09-19-2005, 01:13 PM Quote:
"Ending months of speculation, Nintendo has begun to unveil the 'revolutionary' aspects of its
next generation video-game system - code-named Revolution."
http://money.cnn.com/2005/09/15/commentary/game_over/revolution/index.htm?cnn=yes
-R
|
|
digital_rhino
09-19-2005, 02:47 PM
I don't know about the rst of you, but I think it sounds terrible. After reading it, I'm still not sure how it would work properly.
http://media.cube.ign.com/articles/651/651383/vids_1.html
http://media.cube.ign.com/articles/651/651334/vids_1.html
you can pretty much see how it works on these videos, but im with digital_rhino. it does.. not only sounds terrible, also looks terrble. :(
ColinRoss
09-19-2005, 03:21 PM
I think it sounds terrible. After reading it, I'm still not sure how it would work properly.
it does.. not only sounds terrible, also looks terrble. :(
I wouldn't worry if I was you. As many developers have come out with comments regarding their support.
"'You've done it!' was my [first] impression! This was totally unexpected, I was pleasantly suprised because the controller is comfortable, and yet provides something brand new."
Comment by Hideo Kojima. ^
Bonedaddy
09-19-2005, 03:32 PM
Long post about this already here (http://forums.cgsociety.org/showthread.php?t=277212&page=1&pp=15).
I pointed out in that thread that it doesn't matter what people like us think about the console. We're the ancillary market for this console. Nintendo isn't trying to make games for the existing user base of gamers, they're trying to open it up to a new batch of people who don't play the genres and conventions that are already pretty well set in stone. Read an excellent article on Nintendo's business strategy here (http://www.lostgarden.com/2005/09/nintendos-genre-innovation-strategy.html).
danielkenobi
09-19-2005, 03:38 PM
I am really going to put my eye on how this turn out, the N64 is the most ergonomic controller that I have found no mather what everybody says, And I think that I will buy a revolution that is for shure :shrug:
WyattHarris
09-19-2005, 03:43 PM
Man it is really hard to tell. Nintendo's innovations are usually proven to be awesome and then copied by everyone else but this one... it's just hard to tell.
The conversations about it remind me of the same ones said about the analog stick and we see how well that turned out. I'm just going to have to see it in my hand before I pass judgement.
PhantomDesign
09-19-2005, 03:55 PM
Yea, there was a 10-page thread.
I'm skeptical about the ergonomics...and I've played with controllers like this before. It's not the kind of thing your mom could easily pick up and start playing with...even an experienced gamer for that matter. I wish it the best, but it sounds gimmicky to me.
Bonedaddy
09-19-2005, 04:00 PM
The market Nintendo is aiming at is the sort of people who wouldn't sit there and play a game for 5 hours straight. And the controller design isn't final. I'm not sure it's that big a problem.
(I think this is my 1000th post, w00t)
nofosu
09-19-2005, 04:12 PM
Man it is really hard to tell. Nintendo's innovations are usually proven to be awesome and then copied by everyone else but this one... it's just hard to tell.
The conversations about it remind me of the same ones said about the analog stick and we see how well that turned out. I'm just going to have to see it in my hand before I pass judgement.
Yes they are proven to be awesome bar 1 or 2 things. I don't undersatnd why people are saying its not gonna be geard towards the hardcore market as well. Did they not saying they were making metroid Prime 3, and Zelda on the console. how hardcore can you get.
voodoofactory
09-19-2005, 04:14 PM
Although the the revolution controller is a nice concept and I'm sure there'll be made some great games for it, doesn't it remind anyone to one of the first playstation 3 tech demo's? I'm talking about the one that came after the rubber ducky demo. It showed how they could use a webcam and two real glasses, to move virtual glasses in the demo, pouring water from one glass into the other.
Ofcourse, this is only a two dimensional movement, but if you'd let the program monitor the size of the glass(the glass seems to get smaller, when it goes further away from the camera), then in theory, you'd be able to move something in 3 dimensions.
Just a thought.
NanoGator
09-19-2005, 04:15 PM
It's worth mentioning that Nintendo's QA is top notch. They will not release a buggy controller (especially after hyping the hell out of it.) I'd also like to mention that there's nothing preventing games from being played traditionally on the Rev. All of the doom and gloom predictions I've heard completley relied on events being taken to extremes.
Alden
09-19-2005, 04:31 PM
No doubt this controller is a novel idea. I think I will wait until it comes out before I decide whether it is bad or good.
On the other hand, the revolution says they are going to sport FULL backwards compatibility. It would be pretty awkward to play Golden Eye with that controller. I could see it working with the NES games, though.
One thing is for sure, this will definitely drive the 3rd Party controller market. Logitec makes some pretty solid controllers already. Perhaps we will see classic style revolution controllers from those guys.
lovisx
09-19-2005, 04:41 PM
I'm sure nintendo isn't about to make this huge move in a different direction before testing it out, and seeing if newcomers will like it.
mummey
09-19-2005, 05:03 PM
I'm not surprised to see a controller with motion sensors (anyone remember the 'puck' that came with Forte VR helmets?) I am surprised that this is going to be their primary controller however.
Maybe Nintendo has realized that the current console market is getting saturated. :shrug:
ashen
09-19-2005, 06:01 PM
If people read the article they would know that the Revolution's "remote" controller comes with analog stick attachment, with traditional N64/Cubish controller add-ons coming soon.
This will make porting/playing current games totally possible on Revoution. However, with the new ability of the Revolution controller, the possibility of exploring new types of games on console is endless. I know I would surely get Revolution as soon as it comes out, so are many gamer friends around me. GO Nintendo!
laureato di arte
09-19-2005, 06:01 PM
already posted on this tpoc roberr, join my thread and air your views
http://forums.cgsociety.org/showthread.php?t=277212&page=1&pp=15
Alden
09-19-2005, 06:46 PM
If people read the article they would know that the Revolution's "remote" controller comes with analog stick attachment, with traditional N64/Cubish controller add-ons coming soon.
This will make porting/playing current games totally possible on Revoution. However, with the new ability of the Revolution controller, the possibility of exploring new types of games on console is endless. I know I would surely get Revolution as soon as it comes out, so are many gamer friends around me. GO Nintendo!
I've seen what you are talking about. But it wont feel like the original controller. I think many people who are buying the revolution for the Back compatability (as old systems are becoming increasingly difficult to find), will be dissapointed at the large difference between the two.
Don't get me wrong, I'm no Nintendo hater. I love my cube, just as much as my xbox. I also think the wand idea will add a neat dimention to gameplay. But I think it will hurt the nostalgia value of playing older games.
danielkenobi
09-20-2005, 12:22 AM
But it wont feel like the original controller.
But I think it will hurt the nostalgia value of playing older games.
I am not quite shure about it, because the controller looks alot like the NES controller je je
I Just hope that they are able to get games like Battletoads or Ninja Gaiden I, II, & III GI JOE etc etc etc which are not property of nintendo.
Hazdaz
09-20-2005, 12:24 AM
My take on this:
Nintendo is ahead of it's time with this controller.
This controller idea is actually sort of cool IF (and I think ONLY if) you were in a virtual-reality type of setting... specifically with some kind of VR goggles. This controller is obviously trying to mimic movements like shooting a gun or swinging a bat or golf club... BUT any illusion of being embedded into the game is obviously completely ruined by the fact that you are looking at the graphics on a 2D screen taht doesn't move.
You go to swing a golf-club in a Rev game, it is pointless since if you look down at the ball (as if you were really swinging a real gold club), you will be looking at the carpet in your living room. To actually see the image that the console is generating, you have to keep your head pointed toward your TV screen, which is completely unrealistic.
This controller would have been cool if that video that was circulating a few months ago was correct - in that "concept" video, the Rev was actually a head-set that appeared to have VR goggles (giving you a 3D image). But if the Rev is just hooked up to your TV set, I think this controller is totally hokey.
nofosu
09-20-2005, 03:02 PM
My take on this:
Nintendo is ahead of it's time with this controller.
This controller idea is actually sort of cool IF (and I think ONLY if) you were in a virtual-reality type of setting... specifically with some kind of VR goggles. This controller is obviously trying to mimic movements like shooting a gun or swinging a bat or golf club... BUT any illusion of being embedded into the game is obviously completely ruined by the fact that you are looking at the graphics on a 2D screen taht doesn't move.
You go to swing a golf-club in a Rev game, it is pointless since if you look down at the ball (as if you were really swinging a real gold club), you will be looking at the carpet in your living room. To actually see the image that the console is generating, you have to keep your head pointed toward your TV screen, which is completely unrealistic.
This controller would have been cool if that video that was circulating a few months ago was correct - in that "concept" video, the Rev was actually a head-set that appeared to have VR goggles (giving you a 3D image). But if the Rev is just hooked up to your TV set, I think this controller is totally hokey.
sorry but i just don't agree with u there Hazdaz. That VR headset would totally be impractical, especialy to people who have small rooms like me. And the whole point of the new controller is to make you play a game in a new way and new dimensions, rather than it being realistic, i believe the idea behind it is making you feel more part of the game, making you feel more of the hero/heroin of the game. That in itself is the whole beauty behind this controller:thumbsup:. Come on man u know it makes sense. And to tell the truth its best to reserve your judgement b4 u play it. Because you may just pick it up and think its the best thing u have ever used to play a game, or u may not. But don't knock it b4 u try it, thats my advice to everybody, because we may well be looking at the future of playing with this controler.
PS. Nintendo's new controler rocks :buttrock:. hahahahaha
WyattHarris
09-20-2005, 08:18 PM
Some info I missed at first.
Along with the wand, Nintendo is releasing a shell controller that the wand fits in that will be a traditional controller but now with all the motion sensing features of the wand.
Very interesting. Reminds me of how the 64 controller had the d-pad to go with the stick and it worked in most games but you really didn't get the full effect until you used the new stick.
IGN has some info and a mockup of this possibility. http://cube.ign.com/articles/651/651559p1.html
Hazdaz
09-20-2005, 10:51 PM
i believe the idea behind it is making you feel more part of the game
I completely agree with you on that, BUT I think the illusion of you being MORE in the game than a regular controller will be probably be completely ruined when you realize that since you always have to be looking at the same 2D screen, you really aren't MORE in the game at all.... I can just picture a ton of games for the Rev to be like the old Duck Hunt NES game, or like the shooting games in the arcade where you aim a lightgun at a target onscreen. All that would be awesome if you actually got 3D stereo imagery to really give you a VR-type of environment.
Since a VR-headset is probably still too early to be mass-produced, I think Nintendo's idea is too ahead of it's time.
I will definitly love to try it out, but I am not holding my breathe.
noisewar
09-20-2005, 11:33 PM
XBox Live + PS3 Gfx + Revo controller = wish come true.
aleinlatin
09-20-2005, 11:37 PM
It definetly has been really interesting to see people's reaction for this. Myself and a friend who both own a DS had mixed ones. His' was "HELL YEAH!!" mine was more like "Ahh-baahh??" I eventually came around it and now can't wait to get into it. I just think most people are scared of it. Ironic isn't it? Big N wants to make a controller that is more appealing and most people end up scared of it.
I think it'll be a matter of time before they realize it would be heaps of fun to play with this. Think of the attachements that you can have with it!! They already spoke of a shell attachement which basically will be like a normal controller (ala Cube controller) but also think of a gun attachement, or a joytstick attachement. Think of playing Zelda with two of these, one for your sword one for your shield. I think Nintendo is way ahead everybody. Whether this will be a good thing or bad, only time will tell.
But they can bet even with my initial skepticism, I am sold. Main console even after PS3 drops price.
PhilOsirus
09-21-2005, 01:25 AM
Here is the deal people: The Revolution controller is the same as any other controller, except that it has something more. Just like the DS is the same as every other portable consoles, except it has something more (except it would have been nice to have a control stick like the PSP as well).
So this enables Nintendo to have titles that are different and hence attract a specific part of the market without fear of competition. In fact, all Nintendo has to care about is how many units of their consoles are sold, the games are a sure sell thanks to the lack of direct competition since the market for Nintendo is a whole different one than Sony and MS.
Anyway the only thing I am wondering is if it can also detect rotation of the remote. If so this would make your Rev controller a good one for racing games.
poly-phobic
09-21-2005, 01:58 AM
Here is the deal people: The Revolution controller is the same as any other controller, except that it has something more. Just like the DS is the same as every other portable consoles, except it has something more (except it would have been nice to have a control stick like the PSP as well).
So this enables Nintendo to have titles that are different and hence attract a specific part of the market without fear of competition. In fact, all Nintendo has to care about is how many units of their consoles are sold, the games are a sure sell thanks to the lack of direct competition since the market for Nintendo is a whole different one than Sony and MS.
Anyway the only thing I am wondering is if it can also detect rotation of the remote. If so this would make your Rev controller a good one for racing games.
quoting for total agreement.
very good points. i want to see how things unfold for the fate of nintendo. this is the sort of thing that can "make them or break them" if you really think about it; and SEGA remains the prime example of such a case.
we'll see....
Derek Floyd
09-21-2005, 02:15 AM
Not sure if anyone else mentioned it, but the controllers probably use those little piezo gyroscopes used in steadyshot technology, Draganfly's Draganflyer quad rotor heli, gyro mice, etc.
They're mostly made by Tokin and are pretty accurate.
HappyCookie
09-21-2005, 08:41 AM
Anyway the only thing I am wondering is if it can also detect rotation of the remote. If so this would make your Rev controller a good one for racing games.
It can, the air hockey demo reporters played was done in order to highlight that feature. I could provide my sources to you, but those are written in french...
Pavlovich
09-21-2005, 12:27 PM
You go to swing a golf-club in a Rev game, it is pointless since if you look down at the ball (as if you were really swinging a real gold club), you will be looking at the carpet in your living room. To actually see the image that the console is generating, you have to keep your head pointed toward your TV screen, which is completely unrealistic.
hard core golf gamers everywhere will shun the new revolution, actually resulting in a slight increase in revolution sales, according to my calculations
lovisx
09-21-2005, 04:32 PM
well if you use the analog stick to control where you are looking I don't think looking down at your putter and swinging would be such a hard thing
Hazdaz
09-21-2005, 09:30 PM
well if you use the analog stick to control where you are looking I don't think looking down at your putter and swinging would be such a hard thing
but if this new controller is supposed to mimic the actions of real-world events, then how is looking across your living room - instead of down like in real life - more "realistic"? I mean the mantra is always "eye on the ball", but the virtual ball would be down by your feet, yet you are looking horizontally to your TV screen. Not more realistic and not more "in" the game.
And Golf is just one example that I can think of that this technology could be cool as hell, but seems to me is going to be just very gimmicky when you are actually using it.
But I digress, we shall all see in about a year how cool or uncool this idea is.
chrisWhite
09-21-2005, 10:57 PM
I have a feeling I'm either going to love it or I'm really going to hate it, and I don't think I'll be the only one. As long as we can still use a more traditional controller as well it should work out. This one thing I know, Zelda's going to be kick ace with this thing :buttrock:
Pavlovich
09-22-2005, 12:18 AM
but if this new controller is supposed to mimic the actions of real-world events, then how is looking across your living room - instead of down like in real life - more "realistic"? I mean the mantra is always "eye on the ball", but the virtual ball would be down by your feet, yet you are looking horizontally to your TV screen. Not more realistic and not more "in" the game.
AAAAARRRGHHH! stop using this as a reason for why the new controler is bad.
How many games require that you NOT look at the screen when you play. Golf? Did i miss one?
How many people play golf games?
Out of these people, how many of them will dislike it because it "it's not like real life because you don't get to keep your eye on the ball" because you're supposed to look at the ground and not at the screen.
YOU. maybe one other person. MAYBE two.
now, i'm not saying yay or nay for the new controller. but this argument is insane.
Mike Pauza
09-22-2005, 02:52 PM
IMHO Nintendo appears to be abandoning the traditional video game market to Microsoft & Sony, and going after the "kiddy market".
No way am I going to buy a "wimpy" Nintendo for me and my 7 year old boy, but I have to admit I might buy one for my 5 year old daughter if it has cutesy kiddy games that are simple to play with the new controller. A simple console that's more geared towards kids might be a very smart financial move by Nintendo.
Personally, I'm buying the new XBOX (over Playstation3)...better value & slightly better realworld performance (the PS3 supposedly has better theoretical peak performance, but also some significant data transfer bottlenecks which will bring actual performance down a bit lower to what the XBOX360 can do). I am torn about buying a system that doesn't have AGEIA's physics engine though...bummer. If the Nintendo looks great for my daughter, I'll probabably buy one of those too. :)
-Mike
enygma
09-22-2005, 03:37 PM
IMHO Nintendo appears to be abandoning the traditional video game market to Microsoft & Sony, and going after the "kiddy market".
No way am I going to buy a "wimpy" Nintendo for me and my 7 year old boy, but I have to admit I might buy one for my 5 year old daughter if it has cutesy kiddy games that are simple to play with the new controller. A simple console that's more geared towards kids might be a very smart financial move by Nintendo.
What is your definition of "Kiddy market"? Barbies ultimate fun house? My Little Pony racing? Blues Clues sing-along?
As far as I can see, Nintendo is trying to appeal to non-gamers and those who stopped playing games for some reason or another, be it, the "kiddies", people like me who can't keep their attention on todays games long enough to get through half of the game no matter how good it is, and older folks who just won't bother to pick up a controller and figure out how to use it because "games are for kids" or just too complex.
If I can pick up this controller and start playing a game where I don't have to learn the controls because it just feels natural, then Nintendo is a winner in my books, regardless of the game. They just reached out to me, the man that is tired of games getting more and more complex.
Bazooka Tooth
09-22-2005, 04:26 PM
IMHO Nintendo appears to be abandoning the traditional video game market to Microsoft & Sony, and going after the "kiddy market".
That happened a long time ago, I remember the blood issue in Mortal Kombat. The N64 was my last Nintendo console. Notice how Grand Theft Auto made it's way past PS2 after whatever agrements were over. I am not 100% sure of it, but I dont think you can find GTA on Nintendo, and I dooubt it is because of Rockstar. Nintendo is more popular with kids and girls, because of the types of games available.
Nintendo is not for the hardcore gamers, and whoever said that you cant get anymore hardcore than Zelda... well you just are not aware of the gaming world.
This controler could be cool, I want to try it.
XBox Live + PS3 Gfx + Revo controller = wish come true.
Totally off topic, but I saw your avatar and if you havent heard Benifit Super Mario Rap, you gotta.
PhantomDesign
09-23-2005, 06:14 AM
I've never been a console fan...but in my general observation of various college-aged console owners all I ever saw one gamecube was Mario-Party (gag) and Simpsons taxi-driver. I've seen all sots of XBOX games (well - mostly Halo) and TONS of PS2 games.
CGTalk Moderation
09-23-2005, 06:14 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.