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GavinYoul
09-18-2005, 11:39 PM
Troubleshooting Render tiles Maya6.0

I have the constant problem that when I try to render hi-res images in maya it crashes

Error: Free memory is low. Memory exception thrown

I've been rendering from the command line using software rendering

In the maya docs 'Troubleshooting Render tiles' it suggests that you can try to force the tile sizes to be smaller so the rendering job fits into memory.

To force the tile sizes
When using batch rendering, use the flags -tw and -th.

When I try to render changing these flags It won't render saying that -tw and -th are invalid flags!


When I check the render options in the command promp: Render -r sw -help

These flags don't even exist! Any ideas?

GavinYoul
09-20-2005, 02:20 AM
come on guys!, can't anyone help me out on this one?

GavinYoul
09-25-2005, 07:30 AM
still no response,
does anyone have any ideas?

Ash-Man
09-26-2005, 06:21 PM
i think for 6.5 it was
-reg

-reg int int int int Set sub-region pixel boundary of the final image:
left, right, bottom, top

for ex. to tile an image that is 800*600 to 4 tiles us the following

render -r sw -reg 0 400 0 300 myfile.mb
render -r sw -reg 0 400 300 600 myfile.mb
render -r sw -reg 400 800 0 300 myfile.mb
render -r sw -reg 400 800 300 600 myfile.mb

not sure about 6.0
I dont have it installed anymore

Ash-Man
09-26-2005, 06:23 PM
oh i found this too

Type render –h for help in a command prompt.

xLeft -xl set X sub-region left pixel boundary of the final image
xRight -xr set X sub-region right pixel boundary of the final image
yLow -yl set y sub-region low pixel boundary of the final image
yHigh -yh set y sub-region high pixel boundary of the final image

that was for an older vr of Maya

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