Xeroedge
09-18-2005, 06:28 PM
XSI modelling - Texture in Maya [Pending]
This model was done quite sometime ago, but I moved onto other things, and now I feel like acutally completely something from start to finish. No going off the path this time.
I'm going to be talking this model all the way [Zbrush, Texture, Outfit, etc, etc]
This is what I have so far just to quickly show. There is still things I don't like about the model. The neck, a bit of the face, the collarbone area, and the lower abs, which need to be smoothed out, all needs work.
I Threw it into Maya, put a crappy blinn on, and did some random lighting for about 10 secs
and this is the result so far. haha, I'm so rusty in maya I can hardly move around.
http://www.filelodge.com/files/4269/G1Render.jpg
This model was done quite sometime ago, but I moved onto other things, and now I feel like acutally completely something from start to finish. No going off the path this time.
I'm going to be talking this model all the way [Zbrush, Texture, Outfit, etc, etc]
This is what I have so far just to quickly show. There is still things I don't like about the model. The neck, a bit of the face, the collarbone area, and the lower abs, which need to be smoothed out, all needs work.
I Threw it into Maya, put a crappy blinn on, and did some random lighting for about 10 secs
and this is the result so far. haha, I'm so rusty in maya I can hardly move around.
http://www.filelodge.com/files/4269/G1Render.jpg
