View Full Version : Are you Trained or Self taught?

Evan Grant
09-18-2005, 02:36 PM
Hey guys...I was just wonderin, are you guys (because your work is infinitely better than mine) all trained? students? or are you just self taught using tutorials like me.

I know that most of you are older than me (15) but I just look at your stuff, and you guys talk about your casual models like they are nothin, but I look at them, and they are production quality.

Just wonderin :)

09-18-2005, 02:44 PM
self taught :)

09-18-2005, 02:49 PM
Self taught...

09-18-2005, 02:51 PM
I used one or two tutorials. The rest is "try and error".

09-18-2005, 03:00 PM
i dont think this belongs in WIP btw....

oh yea... and im self taught also.

09-18-2005, 03:12 PM
Self taught, going to school next year to fill in some gaps!


09-18-2005, 03:13 PM
self taught

09-18-2005, 03:16 PM
Graphics design course, but cg is self taught

09-18-2005, 05:47 PM
I'm also self taught

09-18-2005, 05:51 PM
Well, I'm only 17, so I'm not a whole lot farther ahead than you are.
In regards to animation, I am self-taught, and in regards to CG, I am a combo of 'in-training' and 'self-taught.'


09-18-2005, 06:09 PM
Self taught :)

09-18-2005, 06:12 PM
I'm a little of both I started out being self taught but I joined the Pixel Corps and began learning from lots of incredible artists stealing bits of talent where I can. ;)

09-18-2005, 06:20 PM
Self taught here aswell :)

09-18-2005, 06:23 PM
To make a survey that says you are "self-taught" from on-line tutorials and "not self-taught" if you take classes that teach the same content seems a bit of a stretch. Both on-line tutorials and all of these CG training schools are relatively new things that didn't exist 10 years ago, so most people who are working in the industry now didn't have either of them when they learned CG.


09-18-2005, 06:41 PM
It's a hard question to answer. I graduated from Vancouver Film School in 1999, but I would say 99.999% of what I do now I have learnt on my own. If i were to estimate specifics:

On the Job:
At home (On my own):

My resources would be highend3d, cgtalk, and a now very outdated set of Maya manuals. And the F1 key. I couldnt live without it. (Remember, F1 isnt just help, its the invaluable developer resources).

So yes, I went to school, and the REAL learning kicked in the day after I graduated.


09-18-2005, 06:47 PM
Wow, I just tried that F1 key. It didn't do anything (running Opera now, will try it again in some other app.)

I agree that it's a matter of percentages. Most people in the industry went to college somewhere, whether or not that college taught specific courses in CG techniques they use now.


09-18-2005, 06:54 PM
I was trained as a movie/video-editor, but the most I learned by beside school. The FX and CG knowledge is 100 % self trained.

09-18-2005, 06:56 PM
Formal education: Traditional art (drawing & painting) & CAD incl. 3D principals (AutoCAD & MicroStation)

Self-taught: The "fun stuff" through mainly books and application-specific manuals. Started with max now use primarily LightWave and XSI.

09-18-2005, 07:04 PM
Self-taught - why can't I vote, btw?

09-18-2005, 07:08 PM
I'm to 15, and I am self taught/teaching - Although I find tutorials boring so most of it is trial and error and hours of playing with settings.

09-18-2005, 07:10 PM
33% self-taught
33% schooling
33% from working (games,vfx,commercials)


09-18-2005, 07:18 PM
Well i think the point isn't the process, the matter is the result, when i start using 3D Max (8 years ago) was difficult find adecuate learning, so i must to become a self-taugth, but was very difficult, after when i have a major domain of the tool, i enter an institution to learn more Max but was boring cause or you learn things that you already know it or something that you never will use, but obviusly you learn something usefull but those thing happen in a little few ocassions, after i got a job using 3D Max and was very interesting for me cause i that time i'm interesed in rigging characters and before the job i study tutorials about rigging but i don't get it at all, but in the work you must to put your knowledges on use, and lern in 2 weeks more riggind that all that i do with tuts in 4 months, but in the work i have to do things that i was promess me never to do in Max.

What i'm try to say to you with this, you could learn in many ways as possible, but the important is what you want to do with this knowledge, and when you have clear what you want to do with a tool, will be more easy understand wich knowledge would be usefull for you.

Our brain is very hughe for put limits to them so learn as much as you can, but if you don't use this knowledge achieved, that would be a waste of time and money. a friend of mine took a course of Combustion the last year, and he never practice, so now he can remember anything that he study. If you don't move your arm in a week, would be difficult task pick up the phone with this arm the next week.

09-18-2005, 07:24 PM
Very true, Is-boset. Thats one of my worries about when I go to learn CG properly - getting bored of things because I have already done them, and not learning anything from it. I had this problem when I started Max, I started on the Max tutorials - I then left 3D for 2D for a year and a bit, and went to Max again, but I had forgotten loads - So I went over the Tutorials again, but I got so bored because I knew what this was going to teach me and what I have to do next.

09-18-2005, 09:04 PM
self taught as well.

And learned mostly on the job.

09-18-2005, 10:14 PM
I agree with others: I did this at uni, but for me uni provided an extra motivation, rather than tutoring.

So i'd say I was maybe 5% uni, 95% self-taught.

Chris Bacon
09-18-2005, 10:18 PM
I agree as well uni give you a sense of purpus....lets you know if your getting anywhere....but you also need motivation...which is why I also tough myself......

09-18-2005, 10:20 PM
Trained through school. It was VERY helpful. You can't replace a good school.

09-18-2005, 11:15 PM
So far self taught. I don't think this will last long though, the self trained thing for me, because I'll be going to uni soon but only on 2d stuff, drawing ect... but the 3d app stuff, I'll be self tought.

yea, I can't vote too, I think the poll had a timer

09-18-2005, 11:29 PM
We've had tons of threads on this subject in the past.

Chris Bacon
09-18-2005, 11:36 PM
We've had tons of threads on this subject in the past.

and looking at your post count I bet youve contrabuted to every one of them hehe....:)

09-18-2005, 11:44 PM
We've had tons of threads on this subject in the past.
Nice weather for it, though.

09-19-2005, 01:29 AM
well, im only 14, but from everything i know im self taught, but i still have alot to learn

09-19-2005, 05:51 AM
self taught..never had any chance to go to any school for these things here.....

and i belive everyown software HELP is the best thing that will hep you learn it

09-19-2005, 06:51 AM
In CG im kinda both. I learned a lot from cgtalk, but I also learned a lot on the job.

With drawing, I'm also both :) but aren't we all really? I guess I'm more trained than self taught though in that area.

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