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nepaligurkha
09-18-2005, 02:29 PM
Hi,

I finally understood how to use SSS with mental ray. Anyway, i have a texture that i need to aply to the SSS and then on to the object. This texture has bump map and displacment map. Im not sure on how to make all this work.

This a picture of texture network connections:
http://img395.imageshack.us/img395/3435/dismap4sm.jpg

This is a picture of the SSS network connections:
http://img300.imageshack.us/img300/5996/sss4xw.jpg

Where do i put the texture shader? Is the place where i have the arrow where i put the texture shader?
http://img395.imageshack.us/img395/5663/attra7fo.jpg

Thanks
-Tabha

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