Cobalt7
11-08-2002, 08:07 AM
Hi there.
I have done a character in subdivision and applied him my skeleton, but i wonder how can i improve performance when moving my bones... when i rotate a bone, Maya frezzes (calculate in fact ;) ) during severals seconds, and it's impossible to animate this way.
I found that if i turn the shape off, i can always animate only the skeleton quickly, and turn on the shape again to see the results...
But it's really a lame technique. Can you give me a piece of advice to help me out? Thanks.
And my hardware config is 1,5ghz 256ram. Too low?
I have done a character in subdivision and applied him my skeleton, but i wonder how can i improve performance when moving my bones... when i rotate a bone, Maya frezzes (calculate in fact ;) ) during severals seconds, and it's impossible to animate this way.
I found that if i turn the shape off, i can always animate only the skeleton quickly, and turn on the shape again to see the results...
But it's really a lame technique. Can you give me a piece of advice to help me out? Thanks.
And my hardware config is 1,5ghz 256ram. Too low?
