PDA

View Full Version : Detailed tutorial for creating car rims (<--wheels!)


Mike Nuts
09-17-2005, 02:21 AM
http://www.3dnuts.com/tutorials/wheel/rims_mthumb4.jpg www.3dnuts.com/tutorials/mod_rim.shtml (http://www.3dnuts.com/tutorials/mod_rim.shtml)

In this detailed tutorial you will learn how to create rims for a sports car by using the Bridge feature for an Editable Poly. This new feature was introduced in 3D Studio MAX version 7. Not only will you be able to create the wheel in shown in the screenshots on the left, by using the techniques in this tutorial it will be a piece of cake to create your own original wheels. Apart from that, many of the common modeling techniques (Extrude, Bevel, Chamfer, Bridge, Soft Selection) are used in this tutorial, so it can serve as an excellent way to learn some new selection methods and basic poly-modeling skills.


http://www.3dnuts.com/tutorials/wheel/rims_xl.jpg

www.3dnuts.com/tutorials/mod_rim.shtml (http://www.3dnuts.com/tutorials/mod_rim.shtml)

Happy modeling!

Mike Nuts
09-21-2005, 07:17 PM
No comments?

Ah well, I added a 'video' tutorial on how to mode fairly detailed tires:

www.3dnuts.com/tutorials/modeling_tire.shtml (http://www.3dnuts.com/tutorials/modeling_tire.shtml)

.WMV
6 MB
11 minutes

wmsmith
09-22-2005, 10:47 AM
Sorry dude, i thought i replied, Good tutorial :thumbsup:, a bit different to some of the boolean methods used by others!!

Also provide the Video as a download link, most people hate watching vids in a browser window! ;)

Cheers!

wangjun
09-22-2005, 02:13 PM
yeah!very nice,thanks very much!

Mike Nuts
09-22-2005, 09:45 PM
Thanks for the comments :D

CGTalk Moderation
09-22-2005, 09:45 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.