mattregnier
11-07-2002, 11:59 PM
Guys-
Need help texturing this plane in maya. The ground is eventually going to split so the texture will have to remain in two pieces. I've attached a picture of the plane. Need to know how to texture this. I've tried assigning a planar uv map, but It looks like crap. it gets stretched. Do I have to paint like a really high res map? or is there a better way of acheiving this? maybe like a uvwunwrap or a textporter for maya?
http://web.ics.purdue.edu/~mdregnie/ground_plane.jpg
Thanks in advance-
Need help texturing this plane in maya. The ground is eventually going to split so the texture will have to remain in two pieces. I've attached a picture of the plane. Need to know how to texture this. I've tried assigning a planar uv map, but It looks like crap. it gets stretched. Do I have to paint like a really high res map? or is there a better way of acheiving this? maybe like a uvwunwrap or a textporter for maya?
http://web.ics.purdue.edu/~mdregnie/ground_plane.jpg
Thanks in advance-
