09-15-2005, 09:31 AM
basically my problem is that when im trying to create a displacement map in zbrush it crashes every time. I dont know what the deal is since i have a fast system with over 3gigs ram and dual 2.66 processors with a nice vid card and my maps arent even that complex. I tried making a low res displacement map at about 120k polygons and it still crashes, any ideas?!