View Full Version : diffuse pass without reflections

09-14-2005, 12:31 AM
Does anyone know how to render out a diffuse pass so that the reflection maps I have on the objects didn't render? I want to render out the specular pass with the reflections and spec highlights and a diffuse pass with just the lighting information. I'm guessing this is a lost cause, but I figured I'd try.

09-14-2005, 02:18 AM
Can' you just set the reflectivity of all the shaders to 0?


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09-14-2005, 02:18 AM
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